Rapid Fire is not fixed

Rapid Fire is not fixed. You’ve made it worse than before the patch and it is still hittin mobs off screen. It also will not hit anyone within ten feet in front of me. Before the patch the mobs had to be right on top of you in order to not hit them. Now I can’t even kill the smaller spiders, at all unless I freeze them.

You’ve made it no longer an AoE with the ring. It also doesn’t ricochet nearly enough as it used to.

I literally can’t hit anything in front of me because it just shoots over them. Then add in the fact that I want to hit the mob that is nearest to me and it ends up targeting the mobs off or near off screen that I can’t even see.

Why do you devs constantly hate rogues. Since vanilla OG WoW. Is this a joke? Are you guys still using excel spreed sheets for your patches. Do you guys ever play your games. I swear this game was made by AI.

I haven’t play since a month or so after launch because it was so bad, especially the loot. My friends talk me into coming back because “They fixed the loot”. The moment I get my build on point and a damn amulet I’ve been waiting to drop, you guys go ahead and destroy the Rapid Fire build and then made it worse than before patch.

And can we talk about the shadow fixes or nerfs you guys did with either armor or damage. Why am I getting one shot by trash mobs in T61 Pit when I was fine running 80s literally the day before the patch and was running them completely fine.

10 Likes

Well over a week and still nothing.

Is there any other way to play RF without the ring? the lobbing and missing mobs is driving me absolutely insane. I don’t have the gear to go with HS, so I feel I am stuck with this.

Yup - Rapid Fire is still not fixed.

It still kills Uber Lilith or >lvl 100 pit bosses in a few seconds without having to do mechanics

Needs definitively a fix asap!

i play cold RF without the ring and can clear pits >100 consistently, but feels like 110-115 could be the ceiling…