Playing a Barb, and every so often the controller will vibrate out of combat. Something about the small area (maybe 10 ft in game) I run through causes it to happen. I can leave the area and it stops, but go back and it starts again. Anyone know what’s up? Is it something hidden, or a higher level thing that we’ll get access to in the full game? Just curious if it’s on purpose, or a random bug.
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I’ve been playing necro and having the same issue.
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Best I can tell, it seems to be haptic feedback from the environment. Caverns shaking, etc. Also happens when standing on a damaging ground effect. Hoping its just a placeholder effect for the beta, because all the sensations feel the same to me, little variation.
That is an interesting thought. My Druid character gets the feedback more than my couch coop partner’s Wizard. I wonder if there is a specific reason for that too.
Same, happened to me player 1 but didn’t affect player 2 at all. It occurred during enemies AOE attacks and would continue even after the attack was finished and the enemy was defeated. Vibrations seem to be constant for that given area until the game was reloaded.
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