Question: Shadowblight in Minion build

Hey there, yea i know i have Google, i didn’t find anything.
I suppose that shadow mages can help me proc Shadowblight key passive, my question is: will minions get damage from the Blighted Offensive aspect?

My pure minion damage build uses decompose, corpse explosion and blight to debuff, it’s a lot of shadow damage procs, so i think that aspect should proc very very often.
I suppose minions would get 30% out of it as usual, so for example about +40% damage instead of my +120%, just wondering if the aspect actually works on them? Asking because it looks like a huge buff to me but i have seen no one using it, because everyone’s just crying about kalan’s or going bone stuff

Yes, but blighted aspect is just 6 seconds every now and then and by that time everything is dead, even bosses, so better use an aspect that works all the time.

From the description of the skill, they should, but they don’t

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If you use blighted corpse explosion + shadowblight, you can proc blighted aspect constantly. It has a really high uptime and procs almost instantly on groups of multiple monsters.

The damage buff is global so it does increase your minion damage. Recommended to put on a 2h scythe if you’re leveling with minions / shadow.

Just one of the many, many, necro bugs. Apparently shadow mages damage isnt counted as shadow damage so it wont proc shadowblight and wont be affected by +% shadow damage stats.

Which is hilarious because it explicitly states in the tooltip that your pets can apply it.

Add it to the pile.

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Apparently shadow mages do not proc shadowblight which appears to be a bug, and Blighted aspect supposedly applies to minions at 30% so for a perfect roll of 120%, you would get 120x0.3x?? with ?? being whatever your uptime is, so if you wanna imagine a 50% uptime, it would be 120x0.3x0.5=18% dmg boost average to your minions (but it would also be a 60% dmg boost average for YOU as a necro with your personal dmg, which would be the real reason to run it in this context.)

Basically, it’s a very solid option for minion builds, but just realize that you’re going to be doing a lot of the damage yourself with your corpse explosions or whatever. Same logic applies to the Grasping Veins aspect that gives 20 crit rate and 60% crit dmg multiplier, you would get 100% of that divided by uptime, while minions get 30%, still a very solid option if you spam tendrils, but your personal dmg benefits the most when using it, compared to say Aspect of Reanimation which just gives your skeletons the full 30% multiplier with no uptime issues as well, I think Reanimation is probably among our best minion scaling aspects to put on a 2H or Amulet for this reason.

This is one of the biggest problems with minion builds, not enough ways to scale minions directly, everything scales the necro himself pretty much more than the minions, resulting in the necro doing much of the dmg even if you wanted your minions to be the dmg source.

Thank you all for the answers.

Now my personal dilemma is if it’s worth saying bye bye to 30% att speed from kalan’s (yea i know, lol) + 84% attack speed from aspect of the frenzied dead on my 2hand (i could save half by moving it on another piece), for the + ~80% minion damage of shadowblight’s aspect

If your 2H weapon has 2500 dps or above, keep the attack speed

Else make the switch

Weapon DPS is completely irrelevant to this question, it doesn’t change which option is mathematically better.

I’ll say that Frenzied is basically never the best choice for a 2H for minions regardless. The real question should be Blighted vs Reanimation vs Grasping Veins.

Blighted with 50% uptime is 120% dmg to the necro, 36% to the minions.

Reanimation is 60% dmg to the skeletons, 0% to the necro or the golem.

Grasping Veins is 40% crit and 120% crit dmg multi to the necro, and 13.3% crit and 36% crit dmg multi to the minions (but also has downtime, harder to estimate downtime because you can maintain 100% but realistically you won’t be spamming tendrils perfectly because you’re a human and that’s annoying af to even attempt to maintain.)

Grasping or Blighted is best for overall clear speed (with Blighted being best for your build specifically) but just keep in mind that both these options boost your own damage more than the minions and that’s why they are the best.

If you want to be a PURE minion build that buffs minions as much as possible, you should run Reanimation, but your build will be weaker as a result, because no surprise to anyone, minions are neglected by blizzard.

I’ve found skeletons to be basically useless in any form of minion+shadow build.
Cold mages with aspect for blizzard.
The Golem is honestly the main thing that nobody seems to talk about.
Minion damage buffs also boost Golem damage which includes the 20% buff and the heal from the skele priest as well as all the +minion nodes on cult leader board

I have yet to see my skeletons do anything but help produce corpses and keep things busy here and there so I don’t see boosting their damage specifically to be beneficial.

Better off running other shadow aspects and loading up on basically every golem aspect available except the cooldown one (because it appears to not work on bone storm cooldown which sucks) for shadow builds.
Get the aspect that stacks 20-40% more shadowblight damage up to 5 times as well as 240% damage buff with a perfect shadowblight aspect on a 2 hander and get as much cooldown reduction as possible for bone storm.
Pop it with all buff stacks maxed and everything just melts, especially if you and your golem are stacked on top of each other

I’ve debated sacrificing skeletons for the 15% extra shadow damage to cut down on the amount I need to revive so I can get the priest buff more consistently.

Using ring of mendel is a niche low drop gimmick that gives skeletons a use just for extra bodies to proc off of.
Thats about their only real use😂

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Minions get 100% of blighted damage. Same with Fueled by Death, Inner Calm, etc.

I thought it worked this way too, but macrobioboi who has been testing this type of stuff recently has said the exact opposite and to be fair, I haven’t tested these myself comprehensively to confirm or deny his findings, but I do trust him more than any other source I’ve seen so far since I know he actively tests stuff.

If you’re 100% certain these apply to minions, I’d love to hear what your source was and I don’t mean this in a snippy way, if you tell me your source I’ll legit check it out with an open mind, I’m trying to get to the bottom of this stuff myself I wanna know how these mechs work, that’s really the bottom line for me.

I am testing Blighted aspect on 2hands now, tho I am not an expert.

I just noticed (my bad, maybe most of you already know) that not every darkness/“purple” necromancer skill deals shadow damage, actually, 0 base skills deal shadow damage.
The only 3 ways to deal shadow damage as a necro are Corpse Explosion with blighted upgrade, Blood-Soaked aspect on blood mist, and Aspect of ultimate shadow, which converts bone storm and blood wave into shadow damage. Both these 2 are ultimate skills, so with relevant CD, and you can only choose one.
Blighted aspect needs Shadowblight to deal damage 10 times, not you dealing shadow damage 10 times, so anyway corpse explosion might be enough for it.

First shadowblight damage triggers 1 second after your first shadow damage, so you need 11 seconds for it to trigger against bosses, less against groups, but still, even on a minion necro build, i’m not THAT slow in clearing that i feel like it’s worth losing kalan’s + 2hand aspect slot. I’m finding it very hard to keep the effect up, at least in the situations i need it to be up (elites and bosses). It procs fast against large trash groups but that is kinda overkill.

Also, if you happen to kill the shadowblighted enemies before proccing the aspect, or just can’t reach 10th stack before next group, the stacks reset very fast and you need to start again.
You aren’t able to gain stacks during the 6 seconds you are empowered, you have to start again once they expire.

I’d just go for Reanimation aspect on 2hand, get the 60% damage + Kalan’s and that’s it, instead of this 72% damage on minions.
Of course i’m still talking about my fully minion-focused build.

have you looked at kripps summoner build?

He was probably talking about additive damage bonuses which is different. Simply proc blighted, or flesh eater, or inner calm, or fueled by death, and compare your golem damage tooltip before and after. The damage will go up exactly 120%/40%/30%/9%.

He was 100% talking about Blighted aspect and basically every multiplicative dmg source on skill tree, but that doesn’t mean he was necessarily correct about it. I haven’t actually logged in for days so I probably won’t do so to check but if you just ran this test, that’s interesting to hear. Until I can check myself I’ll just refrain from speaking on it I guess.

I got howl from below the other day and it’s been really fun with BCE. Even if corpse are far away they’ll run to your target, explode, and drop the puddle on the target. Paired with explosive mist and blood soaked aspects I’m having fun with a no minion build. Just starting to do nightmare dungeons in T3 so don’t know if it will stay strong or not but been some flavor of shadow almost the whole time. When I did use minions, the shadow mages still felt stronger than frost ones even with the blizzard aspect.

It could just be tooltip error then and the actual damage is lower when you activate any of those things.

I just got around to asking macro and he was nice enough to comment on this, apparently he thinks it is actually a tooltip error, according to him he ran tests and did math on actual combat numbers for his comparison which led him to this conclusion.

I have to find the video he’s talking about still because I’m not sure which vid it is and that’s a lot of digging to do to find it, but just figured I would chime in with this since he literally responded to your golem tooltip comment directly.

PS: I can’t add links here apparently, but if you youtube “how necromancer minions work” and check for macrobioboi and look in his description, he has a googledoc there with his data, it’s pretty nice to be able to reference for anyone interested in how minions scale

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