How… and I ask again, how… do you… 30 of you probably… who worked or have been a part of bringing a training dummy in the game don’t, at any point in time, which is probably weeks, think that adding some type of metric to it, like dps or, damage in one minute or anything, is probably good idea.
Thing is, not that its only a good idea, it’s absolutely essential. If I can’t compare builds in a simple manner by comparing 2 numbers, for example, build number 1 = 100m damage in minute, build number 2 = 95m damage in minute or whatever, I don’t need any use for a training dummy.
People are in that building from 9-5 every day, sitting in meetings, conversing, working and none of you guys thought that that should be added, like how?
The only, and really only way for this to be explained is that it’s created by someone who doesn’t even play videogames.
I have a company and 3 employees, if we did sh*t in this manner, we would be out of business in 24 hours.
I would PAY to hear explanation from a leading developer on why this thing isn’t implemented.
I like diablo, i like the game even with all of its flaws, but this stuff is borderline insulting, it’s like you are throwing garbage at our faces non stop. Please stop