PTR Early Triumphs. ✅

So We dont want it all doom and gloom as ppl have stated. This post is to let the devs know what changes are fantastic and I think most of us can agree on it. Let’s keep this post only to what changes you support please!

I dont comment on any specific hero changes or bug fixes. This is all generic stuff. :joy:

1] Every unique can be mythic. This is a nice item chase and a much needed power boost. They all look to be account bound which is great to fight RMT.

2] Unique items can now use Focused Reroll and Chaotic Reroll.
Its at least something to kind of enchant uniques.

3] SSF makes it debut. Many were asking for it and its coming S14. Skip all the trading and party hassle and just see how far you can push solo!

4] Obols are now capped at 25,000.
Finally a 10x increase. Your servers will thank you for less loading!

5] Reroll Unique Power can now be used on Talisman Charms and non-Ancestral items.
This is nice for those hard to get charms with +4 skills.

6] Increased experience rewards in Torment 8 and up. [warplans]
Hoping this is significant as warplan leveling took eons.

7] The drop rate for Echoing Hated keys from Elites/Champions has been increased.
Seeing as I never got one in S13 = me like.

8] Gold - Increased from 99,999,999,999 to 999,999,999,999.
Im going to call this a win even if the trading implications are ginormous.

Dint have enough for a top 10 list. Sowwie!!! :man_bowing:

8 Likes

Well, I prefer this version :smiley:

More build creativity coming in S14?

Emergence of new meta’s!

There’s also the possiblity that we see the rumored mythic cube material to add a GA to items :wink:

There’s also a possiblity to have more types of items that are similar to Kulleans ;o

Keep your mind open!! :smiley:

There could be new items making their way as charms too, Not everything was available in S13 ;p

2 Likes

yeah most of the changes are good but making mythics as bad as uniques with random afix rolls get a ga roll life on kill or life on hit and useless rolls

and massive nerfing everything after they said a few patches ago that they wouldn’t do heavy sweeping huge nerfing

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3] = :heart:

DIV is saved. Finally a SSF mode for the real gentle(wo)men and Diablo connoisseurs. The best of the best. MVP.

Monkey happy again. Now monkey will celebrate while trying to catch all fishes plus the Murloc Pet.

SSF-Player greeting the filthy, unwashed Non-SSF-peasants…

:see_no_evil_monkey:

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where is the fishing only mode? there could be two. One for the fishies, and one for fishing bugs!

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Hehe fun. except it wont happen as SSF lives in their own bubble so we will never meet.

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Haha they nerfed every Unique by half and make you jump through hoops just get 30% of that power back as a mythic. That like me a saying i can make you $100 all it will cost you is $150.

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It literally says everything you need to know about the few people who are happy with the changes. People who don’t like to see other people helping each other, trading, going in groups to destroy mobs or even help carry a boss.

These folks are not enjoying a game before they know others are suffering trying to play it.

There are some good changes announced, but most are not and real problem: what players were REALLY concerned about, is not addressed (account linked war plans, class balance with more viable builds instead of general nerfing with all classes suffering, less souless dull time spent on rerolling affixes and playing with the cube, more stash, …)

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Good lord if people are suffering from a game they need serious help immediately.

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I need serious help. See im blicking twice. I let myself suffer fishing for virtual fish for hours.

Is it already too late for me? :see_no_evil_monkey:

:see_no_evil_monkey: <— get him!!! :shark: :jellyfish: :tropical_fish: quick!!!

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They’re making a chaos in the making even more chaotic right away, that’s not a good move

Soon people won’t care about an item drop since we’re at the point where anything can be made into anything

They need to dial down the existing chaos before adding more RNG on top of it

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Deleted, please open your eyes, people suffer from literally anything, even lies and garbage shared on TV on social media on topics they have no clue about.

Haven’t you seen interviews of people protesting on topics they have literally 0 clue of ?

My advise: inform you about human nature and psychology, will help you quite a lot

Means very little to me since most mythics will be useless over aspects. Nerf uniques then convert into mythic and gain some of the power back? Man that comes off as a sham.

What you said makes zero sense.

Which proves my point: you don’t understand people. And to understand why people would suffer from a game, you must understand customer behaviour which requires understanding people psychology.

Because humans are not rationale and can be impacted by things they should really do be impacted from.

I would like enchanting option too.

If uniques now have random affixes like legendaries, why not give us the same craft mechanic?

2 Likes

Ppl are saying mythic rarity uniques (ones with 30%) cant gave GA? Is that right? That seems bad.

Imagine my first ring without stars, 4 Ga, but with % healing, life per second, and lucky strike. They took away the only thrill of the falls.

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If i had my way i would like to be able to re=roll all the stats. But at the cost of gold. Still keeps the grind in the game but at the same time allows to fully customize gear. In other words it could cost billions to re-roll all the stats on a piece of gear. But since Blizzard has put in the game a way for us to farm gold, Might as well make good use of it.

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Better than Thorns I think (which is what I got on my first GA unique :stuck_out_tongue: )