Please rethink Battlepass and Seasons. **Proposal**

You guys could have EASILY done something like this:

"To participate in the Season 1 Battle Pass, you need to be level 50. After level 50, and after you have completed the regular campaign, it will UNLOCK the new questlines and new rewards from that point further, but at 75% the rate. Once you reach level 100, you will get full 100% bonuses of the Battle Pass and earn rewards at the normal clip.

When Season 1 starts, you have to MARK 1 character you want to x-fer to Season 1, and you get to progress with that character. You only get to pick 1 to roll over. If you want multiple characters in Season 1, you will need to reroll a new character."

That would have made current progression on our main character still relevant…and it would have solved the Battle Pass issue everyone is complaining about.

I bought the Ultimate Version assuming I’d be able to progress the Battle Pass in whatever mode. My sons are new to Diablo and don’t want to reroll in Season 1 and now I am going to be forced to NOT play with them because of bad marketing.

I think I speak for the MAJORITY in that no one cares about a “race to level 100” like D2 had.

We just want to play this great game, and not have to repeat content.

Please look into other options.

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No, I assure you, you definitely do not speak for majority.

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the battlepass is all cosmetics

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The transfer idea is a bad one. It leads to punishment for not caring about Eternal realm, which is bad. However, I thought I heard in one of their dev interviews that you do indeed have to beat the Campaign in order to unlock the Season new content, so there’s that at least.

I like the way seasons/ladders are in D2R so you don’t speak for me at least.

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You want them to allow you to just transfer characters to seasonal? Come on… this is like the 500th thread on the topic, and you’re not only asking for them to change seasons (unlikely, but fair enough) but you’re actively asking for them to destroy the reason that most people like seasons in the first place?

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To play devil’s advocate here I don’t think people want to feel punished for playing on either realm. The only note I really have about seasons is that they should let us redeem the battle pass included with the game for whatever season we want. At least up to and including season 4 this way if people want to check out seasons they can make the choice to redeem it. This way people who just want to check out the first season don’t feel obligated because their pass was automatically redeemed just by making a character. I think that is a fair middle ground and gives them proper time to work out the kinks they need until season 3 to address.

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Honestly if we’re talking battlepass - I personally don’t care either way. I won’t be buying the battlepass, probably ever. I don’t care if it exists, or where it exists. If they want to add it to Eternal I’d be fine with that. I imagine they didn’t for some reason, though, so I’m not sure that they will

It’s the seasonal mechanic that I personally think should stay exclusive. At least during the season. After which, it can be considered whether it should end up moving to eternal or not. The same way PoE does it

No. But feel free to beat this dead horse all you want if that is your thing.

But this isn’t poe bud. And just because we enjoy seasons doesn’t mean it needs to be some acceptable elistest way to exclude half of the community from content especially when they need several seasons to correct many major issues

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Sorry, but even when streamers are saying the “let’s make you do this all over again” scheme is BS, it’s BS.

Look at Lost Ark. Now, just to be clear, I played it, but hate it right now. The Pay-to-win stuff is out of control in that game. That being said, D4 took a LOT of ideas from Lost Ark. But one of the reasons Lost Ark is still a widely played game is because you don’t have to start over every 3 months to have a shot at cosmetics, new storylines, mounts, etc. You get things to make leveling your ALT’s stronger, you get new items in game and so on.

When I play in a new Season of Warzone, I don’t have to regrind ALL my weapons. I might have to grind out 1 or 2 NEW ones, but my progress is saved.

D4 could EASILY do the same and be just as profitable.

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It’s not about being elitist or excluding half the community from content, it’s about the balancing aspect of it

I’ve given this example before, but consider something like the Ethereals season from D3, one that I didn’t personally play but that I heard was relatively popular

During that season, you pretty much exclusively used Ethereal weapons. They were significantly stronger than anything else available. Now, imagine you threw this onto Eternal.

Once the season ends, you have to remove these weapons from the game. They’re so incredibly OP compared to regular weapons that they just can’t remain in the game, you’d either have to make them a permanent edition (making all non-ethereal weapons meaningless), or you straight delete them. On season, this is perfectly fine. No seasonal player is going to care if they lose their weapon, because the character is going to die over in Eternal and they’ll just move onto the next season

But on Eternal? Well jeez, now you have to go through and delete every ethereal weapon from peoples games. Whether equipped or not. You are 100% going to have some players who don’t have a backup weapon and will be upset about it. Likewise, you are 100% going to have players who don’t like their content being taken away from them (hence why they play on Eternal) - throwing this mechanic onto Eternal does not make sense

This is just 1 example of why you can’t just mindlessly throw the same mechanic onto Eternal at the same point in time. It doesn’t always just translate over perfectly well, and causes more issues than it’s worth. The only alternative is to say “well, this mechanic won’t work on Eternal, therefore we can’t do it” - so now Eternal having the seasonal mechanic is directly detracting from the potential creativity of the mechanics

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I am just proposing ideas that don’t require a FULL reset. It’s a 2004 mentality in a 2023 game. We don’t do “ladders”. We don’t need to “race”.

The majority wants to come home after a long day at work, hop on their character, run some dungeons, an maybe upgrade something.

Here is what happens now. It gets to be 2-4 weeks before Season launch, and people just stop playing. Why? Because if their plan is to play EVERY season, why waste time on a character that can’t be x-ferred or something??

I am on the fence about joining the season. Only because I bought the battlepass back in December of 2022. And no one knew it was going to be “exclusive” to Season-only characters.

But If you have people wanting to play seasons as they are designed now…what is the incentive to keep playing a character when a new season is a couple weeks away?

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I don’t think they need anything as convoluted as marking characters and transferring them to season. Just let people on the eternal realm progress the battle pass. It takes nothing away from seasonal players, and lets people play how they want. Season should be about leaderboards, season only mechanics, and fresh starts for those who enjoy that stuff. Story and cosmetics should be for everyone.

Honestly, it boggles my mind that they aren’t doing this, as they are basically leaving money on the table. I can tell you now, if I could earn the battle pass cosmetics on the eternal realm, I’d probably buy the battle pass regularly. But if I have to restart every 3 months and play at content locust pace for those cosmetics to use on the eternal realm characters I actually care about? Characters that I probably won’t have time to play because of the season grind? I’ll probably just go back to offline D2R. (Where they get no additional money and no play time metrics off me.) The idea that people who aren’t into seasons will do it anyhow just for the battle pass seems naive. (And to seasonal players really want to play with people who are bitter they have to be there?)

I’ll play season 1 just because I still have new characters I want to make. But it’s very unlikely they’ll be able to coax me for season 2. And, blocking story behind seasons has the additional issue of detaching me from my characters as you can’t to all the story on one character — which will probably detach me from interest in the game entirely. And right now, I am really enjoying the game, so it’s frustrating.

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You cannot preach about balancing aspects of the game when they legit need 3 seasons to fix it. What difference does it makes to you anyways? Because you want to play seasons and gloat that you got specific things. Get over yourself this isn’t world of warcraft either. I intend to play seasons but they aren’t doing themselves any favors by thinking forcing people to restart for superficial rewards is a good business idea. Seasons themselves won’t be balanced until the game is. Like playing a sorc or Necro and not gaining proper resistance’s can be a deal breaker for some. Just using that as an example but they shouldn’t have to pay something they don’t want to just to get class specific rewards they can’t even use in their preferred class.

And why the opposite is good? why do we have to care about seasons to have new cosmetics?

I’m being punished for not playing it because I can’t get the cosmetics in the battle pass without playing the season game mode I couldn’t care less about it…

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Give people outside the cosmetics from bpass for all I care, but leave seasons alone lol, I bought the game for seasons

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It’s not widely played by any sense. It has a very niche player base and has been bleeding players severely since release. No you don’t have to start over, you only need to use your credit card to catch up, especially if you’re a new player. In D4 the season reset allows for new players to start the game on a level playing field with everyone else (minus any renown of course).

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It would have kept a lot more had it not bungled class releases, we ended up quitting after over 1k hours because my wife wanted arcanist, but it wasn’t released til she had put a lot of time into sorc and all that time was wasted

When did I say I want to “gloat that I got specific things”? I just told you like 3 posts ago, I could care less about the battlepass. I won’t be buying any of them - save for the first one that I already got with the purchase of the game. If I cared about gloating over having things that others don’t, then why would I do that?

What I want is for seasons to have fun, interest mechanics. What I don’t want is for those mechanics to be limited creatively because “I must have the seasonal mechanic at the exact same time as seasons!”

Eternal is already vastly improved over non-seasonal in every other game that has seasonal resets. You get the balance changes and all of the items at the exact same time as seasonal. The only things you don’t get are: the battlepass, and the seasonal mechanic

I’ve already said, personally, I don’t give a f if you get the battlepass at the same time. Blizz might, but I have no control over that. So the only single aspect left, is the seasonal mechanic. I’ve even said, giving you the seasonal mechanic 1 season late (but potentially altered, or potentially skipped if it doesn’t make sense) is perfectly fine by me

If anyone cares about gloating over having things, it’s you. You’re so terrified of the potential of missing out on a little mechanic that might not even make sense to put onto Eternal. That might entirely destroy Eternal in the long term. That might cause way more problems than it solves

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Sure, but its BEYOND easy to implement a “catch up” system for new players.

The easy way is that new accounts in a new season get maybe 20% EXP boost.

They shouldn’t have to PUNISH existing players because NEW players joined late.

Let the people that played from Day 1 have an advantage.

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