Please increase glpyh cap to infinite

To however the threshold of the player. If a player can do 115, the glyphs should reflect that.

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I strongly disagree with this, lvl 100 is pretty fine, just add a 6th board on the parangon instead of 5 is more interesting.

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Hard disagree.
Create interesting content to keep me playing, not the urge to obtain bragging rights.

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I agree with this. You can’t level up glyphs past the point you are so there’s a point where it just don’t go any further anyway for most players. I see it as harmless.

Sure but then first nerf SB to non existence.

i would rather have unlimited paragon, but a “cap on the scaling” for required xp to gain another point.

Infinity is too much but maybe make glyths like legendary gems in D3 where you can lvl other characters glyphs when yours are capped. Feels bad when you leave xp and get that unspent points msg

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or make them at least account bound, so even in hardcore, if you die with a level 100 glyph you can reroll a new character of same class and dont have to level it again…

Isn’t that the point of HC though?

true to a extent, but now that the GRIND has been X100 longer… it adds next level devastation, and quitting hardcore comes easier

i never liked the “perma death” hardcore mode… its superficial difficult increasing, i would like a “harder” mode with less loot, slower xp, and X10 monster damage… not this “delete character on death” stuff

or a harder mode where you “loose everything on your character” and you spawn back in town naked, but have everything you put in stash still and your lvl/glyphs/paragon stay… would make hording gear important and the use of having a stash space for other then a means of a place for alt gear or trade items

Heck, I’d just be happier if the upgrading of glyphs did not fail, or did not fail 100% of every attempt on many runs.

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I wish my memory was working right now but there is a game just like this for the most part. When you die your stuff drops on that spot though, not back in town with you, and you have to pick it up but you swap between two characters to brave a dungeon.

Its called Diablo 1.

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326 or whatever it is max paragon points is too cramped on 5 boards. Bring on that 6th board.

They can NOT even balance the game when it’s capped and you want to make it infinite ? :laughing:

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That might work this season for bugged SB, but what about the rest of us?

right, but i am saying, in this harder mode, there is no “corps run” to get your stuff back. the stuff poofs/gets deleted/not recoverable… so the death matters if your wearing BIS 12/12 masterworked …

but your not at that FULL level of devastation for a death, because you have your “backup” gear in the bank to wear to keep going, you got your glyphs still leveled and your character also.

playing hardcore and loosing everything with the new “time commitment” level of grind has stopped me from starting a new hardcore toon after dying this season when i jumped to T2 to soon and dying to poison DOT damage that is bugged right now