I just want my Chest to 2 Crit Masterwok Essence/sec. I am over 1 Billion Gold in right now and still dont have it. I have been grinding for in about 10 hours hoardes.
Please consider a checkbox on Masterwork for the crit stages that, when enabled, let you pay something like 2x the average cost when gambling to have you chose where it lands. Since Season 4 the game turned into a really good state but the endgame gearing is just horrible RNG frustration. There are too many RNG layers and faming for 10 hours to get plain nothing out of it feels bad in game that is about character progress. Let people gamble that want to gamble and let people, who want to grind things out deterministically do so as well. I happily pay 50-100% more than i would in average when RNG’ing just to get rid of that circus that makes me want to stop playing at all.
So for 2 Crit you might have these cost:
Unique:
3,100 Obducite; 1,820 Ingolith; 3,645 Rawhide; 3,645 Iron Chunks; 150 Forgotten Souls; 193,200,000 Gold; 1,307 Veiled Crystal
For Legendary:
4,900 Obducite; 2,340 Ingolith; 5,195 Rawhide; 5,195 Iron Chunks; 240 Forgotten Souls; 302,400,000 Gold; 1,997 Veiled Crystal
These are the average cost x2 minus 1 round (the one you already paid for to get to that point).
So having this option is expensive compared to average cost when gambling, but you know exactly how much effort to put in.
And btw - to do that on 4, 8 and 12 even multiplies the cost, cause you pay the double on every checkpoint…
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Don’t try to chase BiS, it will never end well
He wants perfect gear and he wants it now though. 
What do you mean? I ask for a methoid that in average even takes WAY LONGER. Just without the variance factor. And tbh - 2 Crit is far from BIS. This is what i am aiming for.
But that is the problem with those low IQ comments. Always just forcing confrontation without even reading. A nice smiley in the end and voilá the unemployment duty is set for today.
i mean aarpg are all about RNG.
some you can even break your equipment totally by failling an upgrade.
(and i don’t mean “brick” like here which are still useable , i mean actually break)
D4 is very easy in the equipment upgrade compared to most aarpg
honestly, d4 has pretty low rng ceiling by now in my opinion. you can get your character up and running in less than a day.
It has not been that RNG in any other Diablo game. So of course, especially asian grinder tend to be insane in that regard but if Diablo 4 want to go into that direction then good luck. If i want more complexity and RNG there is a POE around that in its current state would be by far the better game., Diablo has always been catering to the more casual end and this heavy RNG thing does exactly not the trick. I dont even mean it should be fast to gear like it is in Diablo 3. But in the end i want to grind my stuff in an ARPG and not gamble it. The way it directs rignt now i can just start a casino app and play slot machine as well. It just feels extremely bad to farm for endless hours and in the end having completely no progress. Or even worse: You try to get like a 3 crit and you fail so hard, that you can not even recover your 2 crit in the end that you already had. For people that define their success and competition in life in a game that might be cool but for everyone else that is just not.
@Nyurei:
Yes you can. And then you restart a new toon because that is the point where insane RNG kicks in to actually get stronger? I mean that is what i have been doing in S4. Played 12 characters to max. Just because it was more fun to see different specs than to grind materials that may or may not just poof without any effect.
err i beg to differ.
i mean the upgrade itself sure but…
let’s take D2 as an example :
some items you could farm for years and never see it drop
crafting wise, the probability of making something nice are very very slim yet it can make some of the best items in the game (rings / gloves…)
and so on.
sure there wasn’t any “tempering” and the like, but the probability of finding the needed items for runesword , some uniques etc…were actually very rare
some as rare if not rarer than uber unique when they were released.
D4 is very soft on that (too much in my opinion)
so it’s rather fair for it to have atleast a bit of rng required for making the highest equipment possible, especially since it’s not mandatory by any mean.
pretty much yea.
Most rare Item was a Zod Rune, which has seen not much play outside of really niche things. But lets take this. Do you have some numbers?
I mean we are talking about the rarest thing, right. So the comparism would be a Legendary with 3 perfect stats GA, 2 tempered perfect stats with highest value, masterwork 3 crit on best stat. Or we talk about like a Shako 4 GA, 3x MW on perfect stat.
I wonder how that compares to each other. I really do. But as someone who has played not only resurrected but Diablo 2 vanilla and LOD for many years i have a feeling that for endgame, gearing in D2 was WAY easier.
i NEVER got to see a ber rune in d2. let alone the runes above lol. (traded for them in the end)
Lets not talk about certain uniques. never saw them in all those years of diablo 2.
comparing d4s little rng to d2 is ridiculous.
And in D4 you have every uber Unique 4 GA i bet. Are you trolling or are you really a clown?
oh, and 4 GA items are needed for what build exactly? Certain runewords on the other hand were needed for certain builds.
please come up with a comparison that makes sense.
for the fun of it, even if it wasnt used (tho i think d2r added some zod runewords?), zod rune had a 1 in 2,987,183 chance from the highest class of enemies of course.
Oh easy. For EVERY build since a 4 GA Uber unique makes you stronger than a 1 GA Unique.
If you want to water that down it is easy: In D2 you can play easily without any really rare item. You want Ber for Enigma, huh? You dont need Teleport it just makes you faster and it is more fun. That is a pretty dumb logic. You always try to get stronger up to the point, where you cant anymore.
for necros for example it was essential to deal single target damage.
people clear t8 right now without 4 GA uber uniques. by your logic its not needed then.
no offense, but i doubt you played classic d2 if you honestly think gearing in d2 is easier than in d4.
good luck on getting a perfect rolled anni, or torch btw.
It was not essential, it boosted your single target DPS. as a 4 GA does dude. That is pathetic. People clear T8 faster with 4 GA than they do without - just as a necro in D2 does more single target DPS with enigma than without. What is your point.
And just to get back to the topic here I HAVE NOT ASKED FOR MORE, BETTER, FASTER GEARING AT ALL. I Actually have asked for a way to gear SLOWER but more deterministic. That just escalated quickly here because there are too many people that have really no brain at all and put out nonsense around in their stupidity.
I just want to see a goal line in a progress game. Put it where you want but give me the line so i know what i am up to. Dont tell me to run and you will tell me when i am where i need to be.
whats the point of comparing an old d2’s patch to the actual d4?
are we going to compare pre voh d4 with d2’s lod also?
and people kill diablo clone with a lvl 30 char in d2
if the reference is the hardest pve content d2 still is easier
d2 is a different game, builds do play the same from the moment you unlock your skill to the moment you drop that 1/47mil rare, with the exception of recently added RWs like mosaic
and a perfect torch or anni is much easier than a perfect 4ga in d4
no, it wanst
pure necro was and still is a suboptimal build even with BiS and any serious necro with or WO enigma would hybrid towards Pexplosion or Bone spirit/spear
in the end the fact is
d2 is much lighter in the rng field than d4
oh, i didnt bring it up my dude as you see
we need to work on your definition of facts. there are items that are literally impossible to get in d2. thats hardly the case for d4. that is a fact.
The problem is the types of drops, and how that can ruin a build.
For example, I’ve leveled three characters to 100 (also have a Rogue at 53), and not once have I received an armor GA on a defensive piece of gear. I have three in my stash that sit on gloves, but basically every viable build in the game uses uniques at that slot.
So now I’m forced into Juggernaut, and not able to fully bring my builds online.
I fully support target farming (it’s already at the core of this game in pursuing mythics)…Why not allow NMD’s with monsters over lvl 100 to have an increased chance at a particular piece of gear?
Ghoa Ruins, NMD 46, 20% increased chance at (insert gear) drop.
Idk, but nothing kills my love for this game more than the constant throttling of builds due to missing gear.
RNG is a curse word for anyone who has played games their entire life.