PLEASE Give Rogues traditional "Multishot"

I started a rogue for the first time in Diablo 4 on season 1 and I could not help feeling like I had very little control of rapid fire “and more so barrage” . It kinda reminds me of a whirlwind barb if you couldn’t control the direction. I will say it bothered me enough that at level 19 i stopped playing my rogue and switched to a sorce which im having a lot of fun with. Multishot is such a fun skill to use so hopefully the great team on Diablo 4 can bring it back!

Thanks!

I quite like barrage. With combo points, you fire off enough arrows to cover a huge range of mobs. What’s bothering you actually?

1 Like

I feel like what i like about multishot from d2 and d3 was the freedom of direction. Barrage just feels like its auto and doesnt have the feel of plowing like multishot in the previous two games did. It was amazing to just spam multishot and watch waves of pointless mobs vanish and then guided arrow bosses down. Felt smooth and satisfying.

Edit: to elaborate, i was in a situation where i had mobs on both sides of me. I launched barrage but it focused more on one side than the other and it seemed random. If i had multishot i coulda shot left then right and then rolled to a better spot and blasted em all. If that makes sense? :sweat_smile:

Yes!

And also amazonian javilian like lightning multi shot!!!

The closest ive found is poison imbue, shadow imbue, cold imbue rapid fire. No generator as you use the rapid fire rune that returns thd cost on hit with 90% bounce on rapid fire ricochet.

Other skill options are caltrops (i unbind left click as combined and put calteops the frost option here.)

Also can go work of hakkan with rain of arrows. People talk smack but man this rips with triple imbue spec and cc. You dont need combo points so go prep and you get to use it often.

Another choice is shadow clones with the unique gauntlets.

You can clear the entire screen for big multishot hits constantly.

Shadow is aoe and cold is a godsend for re applying vuln and freezing. Caltrops too especially vs suppressor. Build functions like multi.

Runes, in diablo 4? Anyone know what he is talking about? There’s a “rune” that makes rapid fire free and gives it 90% bounce? This seems hard to believe.

I finally got around to trying Demon Hunter in D3, and she seems to blow Diablo IV’s ranged Rogue away…

1 Like

I mean you know what i meant. The skill choice that refunds the cost when hitting a vulnerable target and the aspect on a 2 hander that gives a 90% bounce chance.

Pretty obvious. Just being annoying and silly and didnt even look cool or sound funny. I gave a valid suggestion for something resembling a multishot build.

Sorry your life isnt pleasant. Git gud.

Kek wow, I actually had no idea since I’m not level 50 yet and thought you were talking about the paragon board or something. Nothing in your post made sense, thanks for clarifying that. Hope your day gets better bro.

You can see the skill selection in the second node with core skills. Second tier of skills you get in the first 10 minutes of playing.

The aspect can be in the codex or picked up. Neither require anywhere near level 50. Nothing i mentioned requires a level including vulnerability.

Clearly when you poked fun at me saying “rune” and “d4” it had nothing to do with any of the excuse you just made. Just own it broseph.

Hope your life improves tho.

I actually wasn’t mocking you, you just assumed that because you realized how big of a mistake you made. I was interested in the subject because I’ve been wanting to make a rapid fire build but you talked about things I’ve never heard mentioned in d4 before so I was confused.

Why is barrage just a weird rapid shot?

Creative dead zone, they couldn’t come up with anything interesting so they made every rogue ranged attack basically the same.

I just want to know why Rapid Fire tends to not target the target my cursor is on 90% of the time. It “sticks” to targets in a VERY annoying manner.

1 Like

tltr: barrage is very bad in high density high hp mobs, its missing something like a penetration

The biggest problem with barrage… which i think now you only see the tip of the iceberg, is that its a certain number of arrows 8-9, that with some procs they split and create some more. If you go to high density areas and start shooting, if you are not one shotting everything which happens if you are in a group of 4, they will just hitting random targets, and different targets in next attack, and the higher the density which they plan to do, the worse it will become. This is very different than AOE attacks other classes have like sorc or druid. they can attack 100 mobs together if they are packed while we are gonna hit 15 of them, and most likely some other 15 in next attack. Barrage needs a penetration mechanism at least

Seriously.

Try rapid fire 90% chance to ricochet on your ranged weapon. Take the skill selection in rapid fire that refunds when hitting vuln targets.

Run ice imbue for the CC and vuln re application. Run shadow imbue for the aoe boom and extra vuln. Run poison for big ST damage. Dont run the barber it screws this build up.

Can run shadow clone unique gloves. Make sure you have the bonus from exploit rune. Take the aspect that makes shadow clones copy your imbues if you do this.

Or run amulet of hakkan and rain of arrows. I promise the triple imbue is massive cc/dmg room clearing streep sweeper.

Take precision key passive and take preparation. You dont need energy or run a generator.

Take some mobility or ice caltrops. Run icy alchemist aspect.

Run thd caged heart that auto applies all weapon imbues. Run the damage suppression caged heart also. Maybe dark shadow on crit. Loads of options for imbue focused paragon and aspects.

It plays like old multishot. Only thing you really need are exploit with the secondary bonus active and a decent ricochet aspect roll on your ranged weapon.