I think this is one of those things that if you dont get over a certain time, it should drop in pits.
It doesnt need to be low like 10 runs but it also shouldnt be 50 at pit 101.
Also, party members should have half the chance to get one. Not 0.
No one wants to do pits together at all.
It is too punishing to run together.
Please note a pity timer is a general term to increase drop rates over time once a significant statistical outlier. It can be tuned and does not need to be linear and can be weighted in certain instances.
Hey, did you know there’s a site you can buy Stygian Stones?
If you’re too lazy to farm them yourself, you can just buy them! With real money, or ingame gold!
Do you have a clan? Maybe there’s someone in there you can trade items for stygians stones with. Maybe you can even buy them off your clanmates!
So many options to just resolve this yourself instead of demanding devs make changes to the game because you’re lazy… imagine that.
Pits are too anti group and party. Stig stones do not drop for non openers.
People are also getting a really long rng set of runs on this drop. It should have a pity timer like d3 has for legendaries at the very beginning of ros before drops got increased.
Please note a pity timer is a general term to increase drop rates over time once a significant statistical outlier. It can be tuned and does not need to be linear and can be weighted in certain instances.
I haven’t had a stone drop in something like fifty Pit runs playing solo. That’s not just significantly lower than the alleged 18% but far lower than even the alleged Tormented drop rate by a lot but yeah, laziness, OK.
I also know the difference between “your” and “you’re”… but anyways…
RNG is RNG… sometimes you get 2 stones in a row, sometimes you get runs of 10-15 runs without a stone… over a big enough sample size… it’ll work out to 15-18% or whatever they claim the number is.
If I do 8 runs, I’ll get anywhere from 0 to 2 stones.
Math and statistics is hard.
I’ve gone as long as 35 to 40 runs without a stone doing speed 101’s.
I have farmed over 20k neathiron, probably around 30k at this point.
I know this guy thinks it’s about drop rates and laziness- which it isn’t. Blizzard can keep drop rates essentially the same by just dealing with the extreme outliers.
Like I said, we can do a CI and take only 95 or 97-98% cut off point. It’s probably around run 20 when the drop rate can start going up to max of 50% over 10 runs. So by run 30, you’re at 50/50.
Yea because that really matters on forums where people tend to have backgrounds other then English… This is my 3rd language but ok grammar police. Since you did the math how many pits did it take you to get to 18%, because I know you aren’t trusting this dev teams math right? Or your just ok with mistakes and having the wrong info?
Assuming the drop rate is 15%, the odds of going 40 runs without a stone is (0.15)40…
that’s in the gajillions…so… you can stop making things up. Kinda like that word I just up… gajillions…
So others can make stuff up but your the all mighty truth? Come on now, we had legit argument going and you act like a toddler. I’ve just done 13 with no stone but I can’t force myself to keep going, was trying to get a real sample