Pit bosses still 1 shot

It is a simple reality that in an infinitely scaling system, something will one shot you at some point in progression.

There are definitely issues with visual clarity vs. mechanics that are clearly meant to be dodged rather than tanked, but expecting to never get one-shot misunderstands the premise of an endlessly scaling system.

I don’t think the 1-shot is the issue at hand, it’s that they couldn’t tell what was doing it, and therefore couldn’t improve at dodging it better next time.

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Just focus on the shadow boss mechanics for a while and completely ignore the boss. Everything is telegraphed and avoidable. Im almost 50 and I have no issues reacting to the mechanics. It usually boils down to stop tunnel visioning the boss und shifting the focus to the deadly mechanics of the shadow attacks.

Thanks… but I didn’t have any real issues until T61.

And I have done exactly that, focused on just avoiding shadow attacks. But when you hit 61 suddenly they hit way harder and there are more shadows, for example Lilith comes in at 50% boss health.

Also some bosses have their own CC attacks which will hit you right as you are preparing to avoid shadow attacks.

Thankfully Blizz seem to agree with me judging by the stated changes.

I like the escalating difficulty as the fight goes on though, it just needs to be within reason.

31 and 61 is a break point, you get better mats but the difficulty is increasing, so you need to relearn the fights. Its doable as shown by countless other players. Time to get better :wink: .

when you see red patches on the floor, just run away from the boss with you face scrubbing the wall.

also, you can hide behind obstacles like palm tree bonsai thing if you are in those arena.

we know you don’t have immortal flame shield.

we know your feelings.

Well, at least I don’t have the problem of having to do Pits, the first time was enough, but I can’t seem to get Greater Affix gear to want to be in the pit. lol

Idiotic.

It’s just incredibly annoying.

No problem or taking any dmg on packs, clearing up to boss door in 3 minutes and then boss just one shot constantly (stg 82)

It was the blood lord guy and his shadow bolt volley kept hitting me with all 5 instantly several times.

I really don’t like this boss style of “Wait until opening and then poke dmg for 2 seconds then dodge more attacks” gameplay, thus why i never bothered with elden ring for example.

https://i.imgur.com/bfYX4aM.png

On the next attempt of stg 82 i got “sharpshooter” and they just fell over and died.

So it’s just some bosses and “shadow bosses” that do very overtuned dmg & health

Since when are they invisible? It’s pretty darn clear that they are summoning a shadow to perform an attack and that the area is pretty clear on which part to stay out of. Record this “invisible and untelegraphed abilities” and show the rest of the class.

That’s some bad luck, I’m constantly selling/scrapping GA’d gear because most of it isn’t anything I’m looking for.

See your first paragraph

All the people that say get good, clearly avoidable and learn the fights are being ignorant to 1 simple factor about the complaint. It’s invisible!!! Literally nothing on the floor, no callout, no audio warning, no mechanical setup, just avoid a ton of other things and then boom your dead for no reason while standing in a clear patch.

As a former WoW raid leader and veteran, no one appreciated don’t stand in stupid more than me. If you can’t see it, you can’t dodge it, unless you are in that Dodgeball movie or an 80’s karate movie.

Shelving this game til next season or until boss fight mechanics are balanced. Make meaningful boss fights that balance avoidance, damage, mechanics and endurance instead of balancing all of the difficulty into avoiding 1 out of balance ability that is often invisible and is certainly not recoverable from.

The 1 shots are garbage and completely game breaking - the way it is it is a bug and has to be fixed ASAP -FIX NOW as its ruining the game

If you get 3 debufs (being hit 3 times in the fight), the next hit will be hit kill so don’t get hit 3 times till the end of fight and you are safe