PC Specs:
CPU: i5-12400F
RAM: 32.0 GB (DDR4 dual channel 3600 MHz)
GPU: RTX 4070 (12 GB VRAM)
Monitor: 1440p (144Hz G-Sync Compatible)
OS: Windows 10 Enterprise (22H2)
I have started playing this game for the first time just a couple days ago and not even past the first area, but have been benchmarking and setting up graphics options for the last 2 days (like I do for all PC games before staring a playthrough), so have a very good idea about the performance characteristics of the starting area (snowy region) right before the patch dropped.
Just after the patch dropped last night, I booted up the game and was immediately aware of frame-pacing and frame drop issues that popped up only after the last patch - 1.4.2.
Settings:
- 1440p in fullscreen window mode
- DLAA (no super sampling, only AA)
- ‘Ultra’ preset graphics
- High Resolution Assets NOT installed - Texture set to max available option at ‘High’.
- Using RTSS for telemetry (looking at GPU clock and usage, individual CPU cores usage and clocks, FPS, frametimes, RAM/VRAM usage)
Tested in starting area before reaching first town.
BEFORE Patch 1.4.2:
- Game runs at ~125 FPS when uncapped (no foreground FPS limit), obviously fluctuating a bit based on scene.
- When capped at 80 FPS (foreground FPS limit enabled) it was super smooth and FPS never dipped below 80 FPS no matter what happened on screen. Perfect!
AFTER Patch 1.4.2:
- FPS drops to 60s when there are enemies on screen (or nearby but offscreen) below the 80 FPS cap.
- Even when standing still, uncapped FPS keeps fluctuating between 65-110 FPS.
- These frame drops do not seem to happen in any indoor area (obvious difference is no snow particles on screen, but could be anything else, don’t want to jump to conclusions).
- Frametimes are extremely jittery and slowly walking (using controller) and panning the camera shows micro-stuttering and is not smooth even on a VRR monitor.
- Loading into main menu always produces 2-3 giant (~1s long) stutters consistently when some CPU cores are being hammered for the duration of those stutters. These stutters were absent before the patch.
Attemped resolutions:
- Dropping graphics preset to Low did not remedy the frame drops described.
- Disabled GSync in NVCP and tested at fixed refresh rate. No change observed.
- Reinstalled game from scratch inclusing Battle.net launcher.
- Updated to latest NVIDIA WHQL driver (555.99)
- Tested other games and saw no change in performance characteristics using RTSS.
The performance degredations are a real shame, and although they do not render the game unplayable, it definitely takes away from the benefits of playing this title on the PC for a high refresh rate experience.
HELP
I’m not sure where I am supposed to post this information except these forums. I would really like to work with Blizzard technical support to work this issue out or provide detailed reports they might need to look into the issue.
If any mod knows how I can get in touch with the game’s support team directly please let me know.