People who struggle as Barb

How did you migitate the damage needed for Thorns activation? :yum:

Frenzy with Combat Frenzy for 24% DR and Challenging Shout with Strategic CS for 40% DR plus 50% of max HP as thorns. Tough as Nails for 20% additional thorns and thorns cause bleed. Then you take Hamstring for “bleed causes slow” and No Mercyx3 for 9% crit against slow enemies.

Did you try Flay + Rend + WW combo by any chance? Would probably need right Affixes to further enhance them. Im just theorycrafting ere.

Didn’t do much testing on whirlwind mostly of personal preference. Never been a big fan of whirlwind. Definitely seemed like a possible option for a bleed build, but I don’t think it would be usable with rend as they are both quite spendy resource wise and not powerful enough to just use once and switch to the other. I used the rend to build up the bleed damage and pop it with rupture, but I’m not sure if the WW would build up the bleed quick enough to use it the same way.

Also, very much not a theorycraft kind of guy here. Just kinda look at the skills to see what worked together on a basic level and tried it. Added a bit here and there to make it work better.

Yea I find it confusing that Lunging Strike and WW have Bleeds too.

I think it’s just a bit of an additional damage thing but it could also just be to trigger bleeding for the gushing wounds capstone which causes an 11% explosion when overpowering a bleeding enemy.

Oh check the Hemorrhage and Blood Rage Paragon Boards! :stuck_out_tongue:

ht tps://lothrik.github.io/diablo4-build-calc/#

I main Rogue and Sor, but then I found out about Bar, he’s actually really great.

https://youtu.be/fiXxa1hnchA

Basically all you have to do:

  • at least 1 buff skill (such as war cry)
  • at least 1 skill or bonus that kick in Fortify (make you last very long)
  • max thorn (anything touches you die)
  • the rest go for any lethal 1 target skills.

Yeh the 3 builds that I heard seemed to be thorns, upheaval, and bleed.

I ran several builds on barb from cyclone with pull aspect and thorns to upheaval, death blow and bleed they all seemed mediocre until I started investing in to upgrading item tiers T4 weapons and most T3-4 armor and jewelry then things got stupid easy. The way you out level mobs in a scaling system is through item tiers mobs item level does not increase.

Didn’t actually upgrade any of my gear. Forgot it was a thing to be honest. Saw how much it cost per upgrade and my brain just went “oh it a endgame thing” and tuned it out. But I was mostly just testing things out on the 3 characters and exploring rather than optimizing. Didnt even realize there was a shared stash until I went to try out the transmog before the beta ended.

Not sure how I feel about those considering rupture ends the bleed. Rupture seem antithetical to the hemorrhage tree. Seems more likely to be for the skills that add on bleeding rather than a build focusing on it. Also, I think it was 2handed swords that add on bleeding damage? But anyways, you could just use that and always have bleed going. Feels very stange.

The aspect that turns bleed damage to physical and applied instantly is the key to bleed builds in my opinion and yes it comes from slashing weapons.

Didn’t see that one. Sounds great for rend but makes rupture seem even more useless. Also doesn’t work with most of the bleed synergies since if it’s done instantly they don’t remain bleeding.

Stack Thorns, Battle Cry / Flay / Thorns Passives / Rend / Thorns Aoe Damage legendary. I was doing 400aoe every time I got hit. I would clear packs just walking through them.

Thats actually the build that I ended with and got the dungeon achievement “clear a dungeon in under 2 minutes”,

Ah found it, “Stunning a bleeding enemy deals (22-40)% of their total Bleeding amount as Physical damage”

Definitely think that will be better than doing rupture. But I don’t think it will work on bosses as they don’t get stunned right?

How do you proc Overpower? It literally has an unchangeable 3% chance to proc, there is no way to force a hit to Overpower.

Also with 1800 armor, War Cry and Iron Skin, I just ignored 99% of damage. So I would by no stretch of the imagination say 1700 armor is atrocious at level 25.

Here’s a quote from the GM on the Barbarian:
"Due to the enchantment specialisation, Sorcerers will have the most skills of any class because [with] Barbarians having four weapons, they will have the most legendary slots of any class. When you take that across all of them, there will be different points in time [where] a Barbarian is in some ways a little underpowered compared to some of the other classes in, say, the first 10 to 20 levels.
But when you get to level 30 to 40 and Legendaries are falling a lot, Barbarians can be super strong,”

I see so basically start as a Sorcerer and farm all the aspects up and level that up to 40, then switch to barb got it.

God what trash game design.

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Just stack Thorns from the beginning and gamble cheap weapons.