I’ve seen a lot of people claiming that barbarian has always been the strongest class when in reality this is not true. If you search for older patch notes you’ll see that barbs were the most boring and weakest class after the game launched.
Just a few examples: on july 18th they nerfed critical strike and vulnerable damage along with fixing hota and berserk ripping double dip. This was needed at the time but what end up happening was that barb were hit the hardest because of the “4 weapon” thing. Compared to other classes barbarian lost way more.
august 8th they had to buff all basic skills and fury generation because the barbarian was a pain to level up and even in the end game resource management was a hell. At this time they also buffed up some defensive passives and key passives: unconstrained went from 25 to 35% ADDITIVE.
october 17th they made unconstrained multiplicative, you now had a reason to consider using this key passive instead of umbridled rage, at least for a meme build or off meta build
You see, patch after patch they’ve been buffing barbarian because the core design of the class is garbage, you had stuff like umbriled rage which was a 135%(x) multiplier compiting against things like unconstrained that it wasn’t even a multiplicative bonus until the 18th patch.
We can keep going on with the history of the barbarian class balance patch after patch but i just wanted to make a quick statement so people and also for the devs to be more rational and careful with game balance otherwise the story will keep repiting itself over and over again.