Season 1 Quality of Life adjustments:
- Added Aspects that require level 1 and can only be equipped to level 50:
→ Aspects are especially for players who already have a high leveled character to increase the pace bringing a new character to the endgame in an efficient way.
→ Aspects will increase gained experience points, reduce required Grim Favors, increase experience points from all sources like Legions, Silence Whispers objectives, returning Grim Favors to the Tree of Whispers and Helltides.
→ Renown is shared between all characters during a season - Capstone Dungeons level recommendation adjusted from level 50 to 44 in World Tier 2 and level 70 to 58 in World Tier 3
- World Tier 2 (Veteran): Sacred items can drop after reaching level 45 in WT 2 & 3
- World Tier 3 (Nightmare): Ancestral items can drop after reaching level 60 in WT 3 & 4
- General: Reduced level requirement for Sacred items to level 50 (before: 60) and Ancestral items to level 70 (before: 80). This should allow players to use found items for other characters much faster than previously.
- Helltides:
→ Helltides last 15 minutes longer
→ Opening chests give 1 Grim Favor
→ Opening mystery chests give 3 Grim Favor
→ Once a Helltide is active Silence Whispers automatically activate for the duration of the helltide
→ Aberrant Cinders are displayed above players portay in parties and Cinders are collected through kills instead of picking them up
→ Monster density increased by 15%
→ Added 7 new Events for Helltides only
→ Players in an active helltide share a total count of collected cinders. Depending on the gathered Cinders: at the end of a helltide a random Boss from all Dungeons spread out through Sanctuary appears.
The more Cinder all players gather leads to a stronger boss but also to more loot. - Added Armory:
→ Equipped Items, Skill Tree & Paragon Board can be saved up to three different loadouts - Gems no longer use stash space, instead are found at “Materials & Stats” on the Character screen
- Aspects no longer use stash space, instead are saved in “Collections; Y” in the Codex of Power. You can choose between the different rolled Aspects at the Occultist in the Aspect dropdown menu
- Renown awards:
→ Swapped “Max Obols” & “4 Paragon Points” so players can recieve 4 Paragon Points earlier than currently
→ Waypoints Renown Value increased from 20 to 25
→ Waypoints are active in the next season and for all new characters
→ Side Quests Renown Value increased from 30 to 40
→ All Characters share the same progress of Side Quests and Waypoints, not only collected Altars of Lilith and Areas Discovered during a season.
→ Seasonal renown progress will be taken over to the eternal realm once the season ends and the characters are moved from seasonal to eternal realm - Mount
→ Cooldowns removed from dismounting with attacking
→ Removed blockades in the open world
→ Mount doesn’t slow down if the mouse cursor is close
→ Mount is also fast in towns
→ Players do not have to dismount to speak with NPCs
→ Reworked pathing and zones so players do not get stuck as often
→ Increased range of which players can jump over terrain to prevent players having to dismount as often - Social
→ Added communities to the game (unlimited players)
→ Friends, Clan Members & Communities are prioritised to meet in the Open World if played in the same World Tier.
→ Adjustments for Open World can be made at the World Tier Statue in Kyvoshad:
Level difference ± X you can see in the Open World
Max players ± X you can see in the Open World (minimum 4) - Social (Group Finder)
→ Added Group Finder tool to make it easier to find likeminded players with the same goals.
You create a group and can choose your activity in the dropdown menu (Helltides, Questing, Dungeons, Nightmare Dungeons, Events, Silence Whispers objectives)
Creator can choose to have an auto join or request join.
Added options for the group leader to prioritise players who are on the same progression level as the group leader. For example, players can only see your group if they are able to clear a Nightmare Dungeon level X alone. Group leaders can also add a level requirement to make it easier to find players close to your own progression. - Fixed an issue that players Scroll of Escape did not trigger when they have been disconnected from the servers
- Stronghold Vyeresz in Hawezar unlocks a new waypoint
I figured this would be a good patch