Aa year after the fact finally introduces a party system. Except it works like garbage. Ignore the fact you allow immature brats to just boot people at will, that is addressed already in a different thread. What I will rant about is how the party system itself just works so horribly.
Past few days have been the worst. Click to join game, watch it sit for minute or so…and see you failed to join. Soon you realize why there are 4 Infernal Horde games with only 1 or 2 people in, because nobody can join!!
But the icing on the cake is the Pit. I suspect what is happening is once a vote is done to start the Pit the game locks itself from allowing new players. YET the game will still be listed in the party finder. Only way to join a Pit run is to continuously click and click and click and maybe you will get in. Maybe not if others are doing the same thing. So go find another, and click and click and click…to join and find out the run has ended. OMFG this is frustrating beyond belief.
So why the *#&$ do you even allow the party to be listed when nobody can join? Why do you prevent a player from entering if the game (Pit, Horde, etc) is already active? If 3 people are active in the Pit then allow the 4th to join, delist the game, and fine with me if the player can not enter the portal until next round.
But the system as it is today is amateurish at best. How in the world did this get approved? How did this get through testing? Is there any quality control anymore at Blizzard? Mind boggling how sloppy this was implemented, coming from the company that revolutionized online multiplayer gaming 20+ years ago with Battle dot net. When 20 years ago I faced less frustration with D2 than I do today, there is a problem Blizzard.