Parangon boards are too complicated to understand and clunky

hi , i allways go in th game and i never go past torment 3 , each time i try to build parangon boards it’s gonna be trash tier , and i am allways ending doing no damage even if i put my point in the skills that synergize with my build .

last time i was wanting to put bleeding glyph into my barbarian but was forced to use the attack speed board because i just don’t do attacks fast enough if i don’t take that and that doens’t fitted well , so a lot of build are just not possible just due to the parangon boards are builded and that they prevent you from building such build , often you get a board that is anti synergic with my build .

each time i try o create my build i am hardwalled by this parangon boards that only specialist of the game understand all mechanics and that only say to me : your so noob for not knowing the game enough … and you need to be a mathematician or an ingenior to achieve high difficulties , just WThell , just let things be synergistic with other things and stop force me to take paths i don’t want to take in my parangon points let me build enirely my build based on THE REAL BOARDS and THE REAL GLYPHS i want to put in my build and not these one or these ones juste because they NEEDED to be PUT in my build TO MAKE IT VIABLE . so by making this all THE BUILD i am trying to BUILD will SIMPLY NOT WORK due to being anti synergistic WTH …?

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What? Paragon boards are fairly simple. Look at the legendary and rare nodes on each board (there’s really not that many) and pick which nodes fit your build, rotate boards so that you can hit those the easiest. Rinse repeat. Before even attaching a board you can read what they are.

Now if your issue is breakpoints for your build, that’s quite a bit more in-depth, but I dont think the paragon boards are the problem, and those are usually only focused on to squeeze the last bit of damage out of your build.

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The game is already hyper-simplified and you ask for more oversimplification?
I suppose that’s where the devs will ultimately land, it’s just a matter of time.
They already made the game „brain dead crayon eating” level of difficulty, so they might as well remove any „friction” a newbie might have.

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Wait, D4 still has fruction? Where?

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Paragon boards are pretty simple. Going back over them to optimize build path can be a bit of an eye strain and take some time. Screenshots of current path for reference help make that a lot easier.

Explain more, please. How complicated? I simply choose 4 frames that match my build, I run to get the legendary nodes and the glyphos. At level 200 I already did this. Now I just have to get more rare nodes. I don’t know where this can happen be complicated.

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Well they definitely are a bit clunky and meh for sure. I don’t enjoy the overly limiting shoehorned options they give you either to be honest.

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Some glyphs benefit from overstatting them. So you might have to match with a board that has more dexterity nodes for instance, but it’s still not too bad.

The only real confusing part is the Glyph Legendary Bonuses. See, one would assume they’re global multipliers, but they’re not. They only give a multiplier to the Damage Pool specified. Including All Damage. So make sure your choices coincide with your biggest damage pools for best benefits, or use then to help reach damage caps for global or larger multiplier nodes, like Blood Rage and Force of Nature. Which they fixed btw. Multipliers to these damage pools now counts towards the totals needed for these Nodes, unlike last season.

Paragon Boards are not intuitive and it is needless. There is no reason to abandon the traditional Hierarchy Skill Trees provide that are a universal staple of RPGs. Blizzard took am extremely old Alternate Advancement system (AAs) from Everquest and made it worse. The AA system in EQ while antiquated, was very easy to navigate.

Blizzars further takes the traditional Attribute system gained on Leveling and defers it to Paragon Level. This is a very odd decision as it makes progression feel underwhelming and disjointed. You have massive swings in power gain as opposed to a more smooth curve. In some instances, you might actually feel attrition and getting weaker.

Paragon Boards are clunky and designed horribly. They along with Glyphs could be optomized quite easily with a much easier way to navigate and distribute points. There should be Benchmark Levels that allow points to be allocated into “Rare” nodes and Legendary Powers are gained.

Glyphs need to be moved to a separate system similar to how S5 Seneschal Stones are viewed and allocated.

This gives players the same amount of Legendary Powers and Glyphs to play with and more freedom in how you distribute points elsewhere.

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D4 Paragon Board is failure from the beginning.

  • not clean (seriously this system is messy!)
  • misleading
  • bad mechanics
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Oh my god so much to unpack here.

The short answer is this game is not for you. You’re trying to use a screwdriver to hammer nails with your goofy board choices.

Either educate yourself on (the already simple) class mechanics or switch an even easier game like Fortnite.

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Paragon should have the 6th board. At level 250 we can get almost every node of all 5 boards and that makes the game less interesting to level up further.

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Always a square order. So you can connect the glyph on the last board from one side, and the node from the other (if they are far away).
So you also gett the max amount of connecting nodes (+5 every stat).

And of course, use matching boards with a little bit of common sense. Minion board for a necro is useless for you, if you sacrifice your minions for example. Do not use the trap board, if you do not use traps.
Usually the boards with the biggest [ x ] that your build is utelizing are the boards, you should pick.
If you die too fast, pick one with a defensive stat or change the glyph until you have boosted your overal survivability.

Thus why i only use guides.

There’s like 4 different websites doing guides for every build

Yeah, guides exist. If you can’t come up with something good yourself, even if the system isn’t hard to understand, there’s plenty of resources. No shame in it.

Also, if you want to build it yourself, nothing prevents you from taking a look at whatever Paragon board one build you like uses and let’s say, glyphs, and what in what order they choose the boards. Then, simply go for the best nodes first (usually the legendary node, most rare and the glyph), or those you need (e.g. if you’re feeling squishy, go for health/resist/damage reduction ones).

Eventually, you can get pretty much every notable node and node to increase your glyphs even if you did not plan it in an optimal way.

Some specific legendary nodes aside, the gist of it is already quite simple, and by reducing the number of active boards, made it even easier than at launch. I wouldn’t want them to go simpler than that honestly…

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This was the biggest piece of moronic post reply garbage I have come across, how on earth do you equate screwdriver and a hammer to a paragon board, it’s you that’s needs an education, suggest you go and play Fortnite with the other 12-year-olds

Guessing the 100% optimal path is definitely complicated, but roughly knowing how you should build isn’t really

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All say its simple but just like me most follow builds from site and skip the thinking. Dont let them say you otherwise.

Where is the guy - who made similar complaint and also admit the same time it’s because he has low IQ - when we need him?

I miss that guy, best self reflexion I saw in years. :joy_cat::joy_cat: