Kinda wondering what others are using
For paragon, I go for Cult Leader + Golem + Scent of Death + Flesh Eater for Crit Dmg. When I next go Summoner, I’m going to totally re-do the boards. Reason being is that if you go full invest with the minions, you end up filling out nearly all of Cult Leader & Golem but have very little left, which is what I use for Crit Dmg.
What you end up doing is increasing only additive damage leaving very little room for multipliers. As it is, you’re using 3 glyph slots just to boost the minions normal attack damage output.
The build I’m thinking of is very very very theoretical but I don’t have the time to play 1 class with three or four builds and 2 other classes (which got shelved btw) and trying to get best gear for all of them. I am collecting Summoner gear but it’s taking awhile.
I just got a Ring of Mendeln (905, solid rolls too) and it’s very difficult to tell when it’s working if at all
Ring of Mendeln is YOUR lucky hit, not the minions. If you don’t have +lucky hit % on multiple pieces of your gear then the build essentially doesn’t work. I found that out the hard way last season when trying to integrate it into my Pure Summoner build. Ring of Mendeln requires a specific set of gear just for boosting Lucky Hit & the skills are also selected to optimize LH as well. It’s it’s own separate build, I’m afraid.
Minion attacks can apply Lucky Hit & one example is the seasonal vampiric power Coven’s Fangs:
Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies.
Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies.
I’ve played with this during my Bloodless Scream testing & it’s cool when it works but it’s clear that the numbers are balanced around atk spd minions. With only Inspiring Leader bonus, my minions weren’t applying the curse fast enough before my DOT’s get to them. So yeah, it works best with 6+5+1, all atk spd bonuses incl Kalan’s Edict.
I switched over to Accursed Touch (which is based on the Necro & not the minions) and that one works a lot better.
I digress. While minion attacks CAN trigger lucky hit through the vampiric power Coven’s Fangs, there’s nothing similar or equivalent in the base game and therefore minion attacks triggering Lucky Hit does not exist in Eternal realm.