I have played since launch. I dislike that I need to see a whole map for a paragon board someone else built while I play to put optimal points in. The discrepancy in damage/survivability between a theory crafted board and one that someone just does on their own as they level is too dramatic. I may be in the minority, but I think the paragon board doesn’t really add anything to the game. I feel like the paragon system should be simpler yet still customizable.
How is this an issue? Someone who sits down and runs the numbers to optimize the built to the best it can be vs someone who just wings it should be dramatic. Just like someone who trains for months for a marathon vs some fat guy who decides to do it the week before should be dramatic.
What do you mean? You get 5 boards. Theres almost nothing but additive damage nodes; at 300 points you simply grab each node. They’ve removed most of the thought process required.
He Said the paraboard sucks. He explained why.
You debunk His explanation. But follwingvsour Arguments i would conclude that the Paragon Board suuxs.
So i guess the paraboard sucks .
I too think Para Boards are dumb. They Just bloat the Numbers and add norhing of value
This. There is almost nothing to think about right now. Previous season was like should i go for legendary nod or add extea board and glyph? Now it’s only 5 board and u only need to pick the right glyph for every board.
300 is not “every node”
Tbh…surprisingly im pretty happy with the actual paragon system. Thought limitation to 5 boards will be bad but i actually like it.
Each rare node cluster to be more accurate.
allowing 1 extra board might entice some people to grind to 300
I like it better than last season actually.
It’s an issue because that large of a gap seems like an unreasonable deviation for a VIDEO GAME. Diablo 4 is not a marathon. In your analogy of a marathon, people who show up and instantly copy the technique of someone who planned should be just as rewarded as the guy who trains for months, but not the guy who just shows up and tries his hardest his way? Weird analogy.
The difference that paragon boards bring shouldn’t be so dramatic within the same build. I could be terrible and pick strength and dex as often as possible and it would be much worse than someone trying to wing it with their best knowledge, and that would be worse than someone who calculates every iteration possible.
To speak the name that is unspeakable on this forums, D3s paragon system was pretty un-screw-up-able. You can’t really mess that up and the biggest deviation in power was just what level you were compared to someone else once you got passed 800. D4 is very different and most players will just look online for their builds anyway. I shouldn’t have to see look up guides for even decent usage of the paragon boards.
Do you develop your own builds from sctratch?
I do, for context. In its current state, the paragon system has never been more straightforward for users.
- Identify the legendary nodes you wish to use. These are the boards you will use.
- Identify the glyphs you want to use. Place glyphs in boards, grab all the appropriate nodes that correspond to the glyphs.
- Fill out each rare node cluster (you will need to dial back on some of these till 300)
- Path it out, keeping a balance between the amount of off stat needed for each rare node secondary effect and maxing main stat.
Thats all there is now.
This is not true, paragon board system is extremely simple now. By paragon 250 which is not that big of grind you can have all your main path filled, i have multiple builds with 10-20 points unused. And i know my boards have very bad and suboptimal pathing yet i still can grab all the damage and defense rare nodes with points to spare.
Maybe with the old system there was a more dramatic difference, now not really.
Let me posit this question for those who approve of the paragon board system. What do you like about vs something more simple? Comparing D4s Boards to D3s stats for instance. What, if anything, makes it feel better to you. I ask this in good faith. I acknowledge the system just might not be for me, so I want to understand why others find it superior to other systems.
I like it because I find it pretty easy to understand to be honest. You can get to 5 boards relatively quickly and then it is just a matter of activating your glyphs properly and deciding which rare nodes you want. What exactly is the problem with that approach? What are you finding so difficult?
I played D3 for about a week and stopped so I can’t really compare the 2.
For me the issues with the boards are not in build diversity or limitations with just having 5 boards. It takes about 30 mins of reading up on how builds work to start being able to build your own from scratch so after a season or 2 you should be well versed on it. If you’re not taking the time to do that and your build is weak as a result then sadly the game is not for you.
The boards as they are now are pretty simple. Look at the legendary nodes to see which ones fit into your build, then decide which of the other nodes are the priority and off you go. As you gain more paragon fill in the gaps.
For me the real issue with the paragon boards is actually switching builds. If they implemented a respec mode like for the skill tree where I could easily revert back to where I was it would be a huge win. Also being anle to replace one board without having to walk back through the boards that branch off of it would be another.
I just wish it didn’t put circles everywhere every time I have a point to spend.
It just looks so cluttered.
Editing to say I guess its yellow squares, not circles. Circles are from the search. I just don’t need a highlight to show every possible option of where a point might be able to go. I’m big enough to figure out that my nodes need to be connected.
I don’t know how the setup is with M&K but it would be a huge QoL boost if it we had access to our stats while filling out the paragon board so we can understand how the nodes are impacting the stats.
It’s not that it’s difficult. I just find unintuitive and clunky. To me, it just isn’t as practical as, again, say D3’s system. When I finish a dungeon and 5 points to spend, It feels weird not knowing where to put those points right away unless I open up maxroll or wowhead, and keep looking between screens. That lack of fluidity just whittles down my interest in leveling.
Or to sit there an again, without having to look at a website, trying to do that math to really find out what glyph is the most optimized for what spot.
Being an issue itself
good lord this.
the glyph radius overlay, the current available nodes overlay, then god forbid if you search for something. its a disaster to look at.