Paragon Board Misconceptions

Guys the paragon board in the video is just poor marketing by them. Im seeing a lot of dissapointed people with the paragon board just giving stat boosts, but the board isnt just all that. It includes many different effects that can change your playstyle. if you search up diablo 4 paragon board, there are websites that explain how they work. Here is the full explanation for how paragon boards work:

The Character Level in Diablo IV goes up to level 100. The Paragon Board unlocks at level 50. Each Level until Level 50 grants a Skill Point. Afterwards, each quarter of a Level grants a Paragon Point.

The Paragon Board unlocks at level 50 and will serve as an endgame progression system for your character. You will earn one Paragon point every 25% of experience (at 25%, 50%, 75%, and 100%), with a total of four Paragon points per level until Level 100. The Paragon Board will be capped after reaching Level 100.
You will start at the center of your class’s intro board and make selections radiating outward, unlocking connecting tiles.

The different types of tiles are:

  • Normal - Provides a small stat boost (e.g. +5 Strength)

  • Magic - Provides a potent, more diverse set of benefits (e.g. +10% Fire Resistance)

  • Rare - Provides significant boosts in power (e.g. Grants 10 Fury per kill), with additional powers unlocking at certain primary stat tresholds (e.g. Requires 175 Strength, 125 Willpower: +8% Increased Maximum Fury)

  • Legendary - Provides a new Legendary power to the character (e.g. While your Fury is above 50% you deal 30% more damage.)

  • Socket - Insert Glyphs into Socket Tiles which provide various benefits based upon the number of active tiles within their radius (e.g. Magic Glyph (Level 3) - Radius size: Small, Grants 30% bonus to all nodes within range)

  • Gate - Select a new Paragon Board from the Paragon Board list (which can be rotated) to attach to the existing board after reaching a Gate Tile

The Paragon Board is intended to provide more depth and replayability than the Paragon system from Diablo III. Even when playing for a short period of time, putting time into the game will feel meaningful with this system in place.

Upon reaching level 50, the Paragon Boards, an end-game character growth system designed to empower your hero, unlocks. As your hero earns experience, they will receive Paragon points. These points can be spent to unlock new tiles, Sockets, and even additional Paragon Boards to further customize your hero and ascend to new heights of power!

In Diablo IV, we have placed a heavy emphasis on build customization, ensuring that you can have plenty of control over how your hero grows. The Paragon Board unlocks for each class at level 50 and is a distillation of this focus. Your hero begins their journey through the Paragon system at the central starting tile of their class’s intro board, and from there, you make selections radiating outward. Once your hero reaches a gate tile, you’ll choose which new paragon board you would like to attach to at that location. The desired outcome is a personalized set of bonuses that will empower your hero and honor your dedication to their progression, that will remain fun to tweak and adjust over many playthroughs.

The Paragon Board is comprised of many fixed tiles. As the Barbarian earns experience, they will earn Paragon points, which are used to unlock a connected tile. There are a few varieties of tiles that I want to walk through.

Normal tiles are straightforward, providing a small but meaningful stat boost. Normal Tiles are connective tissues that can be found throughout the board and are quite common.

Magic Tiles are found in clusters throughout the board and provide a potent, more diverse set of benefits. As you might expect, they are less common than Normal Tiles, but are still plentiful.|

Rare Tiles offer significant boosts in power. Upon entering the Paragon Board for the first time, these represent great goals for players to chase, particularly once you’ve narrowed builds down towards highly specific goals. Rare Tiles also have additional powers that unlock once the hero has raised an attribute to a sufficient level, requiring some choices to be made when plotting your path through the board.

After the first Paragon Board, each new board has a single Legendary Tile that can be found at its center. Legendary Tiles impart a new Legendary Power to the character that earns it.|

A Socket is a special tile that can contain a Glyph. Glyphs are items found throughout Sanctuary that, when embedded into a Paragon Board, confer various benefits based upon the number of active tiles within their radius.

Glyphs can also be leveled up by delving into some particularly dangerous dungeons. Leveling up a Glyph extends the radius of their effect, allowing each one to draw power from or impart power to even more active tiles.

A single Gate Tile lies at each edge of the Paragon Board. As you progress through the Paragon Board, you will eventually reach a Gate Tile, which upon unlocking will allow you to select a new Paragon Board to attach to your existing Board. Each of these boards has unique Tile layouts, new Magic and Rare Tiles, and a new Legendary Tile at the center.

The Paragon Board is extended from these Gate Tiles. Upon selecting from the Paragon Board list, you will be able to place the board down, connecting it to the newly unlocked Gate Tile. You may also optionally rotate that newly placed board.

Another thing to add on why the paragon board gives stat boosts is because they will play a part when choosing your rare or legendary tiles or the glyphs that you will be using for the paragon board.

Example of paragon board tile types:
https://diablo4.purediablo.com/Paragon_Board#/media/File:Legendary_tile.png
Example of paragon board glyphs:
https://diablo4.purediablo.com/Paragon_Board#/media/File:Glyphs-sockets.png

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Very helpful explanation. But yes, its a common reaction to shout the sky is falling down when seeing something one doesnt understand.

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BuT tHe MeN oN tHe YoUtUbEs SaId I sHoUlD bE mAd AnD I cAnT tHiNk FoR mYsElf.

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This deserves post of the year award. Extremely informative.

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i like this.

i like comparing gear setups with different requirements fitting with each other like a jigsaw puzzle

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Knew it since paragon leaked… still garbage.

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I just don’t understand the people screaming about the +5 to stats normal tiles being boring. We get 200 paragon points, not every single one needs to be an in-depth build-defining thing. That would be impossible to balance and way, way too complicated. They are stepping stones to interesting things you get to choose.

I think the Paragon board seems pretty cool and I’m looking forward to seeing what glyphs there are and all of the different boards. I guess having a realistic perspective helps in being able to look forward to the game at all.

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I see what you did. :+1:

It still doesn’t ease my concern, choosing +5 stat id boring as hell without even mentioning how ridiculously bland the stats are. The magic and legendary nodes also don’t seem to add too much. It all essentially boils down to " do morr damage when X" … I don’t know about you guys but seeing a number increase by 10% is not particularly exciting to me.
There’s probably a few semi interesting nodes, I mean fury on kill seems pretty good, but not exactly something to lose your mind over.
I wanted Diablo 4 to be a less convoluted version of PoE but it seems the paragon board is basically PoE’s skill tree with none of the nuances.
I’m worried for this game…

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That’s the point, I don’t want to make 200 meaningless choices, I rather make 10 cool meaningful ones than 190 meaningless ones and 10 almost exciting ones.

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honestly i would reather have less and have it be more meaningfull…

exactly my take on it…

Thanks for the explanation, really helpful.

Same.

Having taken a peek, it seems like folks will have to make a set of decisions as they go down a list of possibilities, then decide what they value most and how to make it fit.

Such as:

A. Determine if any Rare tiles fit your playstyle, and if you are willing to move through a new board for them.

B: Determine which Glyph support your playstyle, then determine which boards have the best places to position these Glyphs. (How much do you want to invest in the surrounding nodes for each Glyph as well? Where should they be placed with this later range in mind?)

C: Are there any Rare tiles that interest you? Can you reasonably make your way over to them? Are they on relevant boards, or will you need to branch out to new ones for them? Can you use the Glyph slot on that new board if you Rare doesn’t interest you?

It’s not the most complicated thing ever, but it at least seems to want to let us decide what we actually want to take from the pool of options available.

Such as not pursuing many Rare tiles because they don’t fit our build so instead we may focus on relevant Glyphs instead. Then trying to make sure they have a good ā€œspotā€ for their bonuses to activate from, as well as ensuring our path will cut through any Rare node sections we actually want. Add in the stat system tied to the tiles we move though as another thing to manage in order to unlock additional effects.

Oh well. Maybe it’ll be boring in the end, or maybe it’ll be too overwhelming. I’ve not gotten a chance to try and make it work for me so I cannot truly say.

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Funny how people whine about ā€˜meaningless choices’. So many whom had been begging for the ability to adjust stats as they level up.

I have no issues with adjusting stats on this additional system, as you still get a baseline amount of autostats.

Plus you get 4 paragon points per level post 50, so you see a lot faster progress.

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one thing is bothering me a bit tho.

Does anyone know if there is a limit on how many boards can be linked? i mean not the point limit. i am talking about artificial limits.

For example: you link 5 boards and then you have to build inside, and cannot link anymore boards.

you are limited by the paragon points you have, so you need to plan ahead. But I heard something like 8 paragonboard boards per class? But you can choose which ones you want to connect to, as well rotate them to pick the entrance you want.

http://www.vhpg.com/diablo-4-paragon-boards/

Found this page with descriptions and helpful images.

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that wasnt my Question, but thanks anyway.

Maybe there isnt a restriction, beside the point limit, which would be nice.

https://lothrik.github.io/diablo4-build-calc/

Dug out the skillplanner. Looks like theres 9 different preset Paragon boards for all classes. But you can mix and match between them. So with 200 points, you can spend 22 in each if you want to spread evenly. But many builds likely wont do that, I suspect some boards will be favored by specialized builds, as well to build up glyph sockets.

yes i know that. But i was asking if there is an artificial cap of how many Boards can be linked.

I know that with 220 points, you could in theory link 8 to 9 boards. But with a cap of say 5 on how many can be linked, it would be less.

Doesnt look like theres any limits, save by your points and the limits of 9 boards in total.

But some boards would be easy to ignore. Like lightning focused for a fire damage sorcerer.