Overall PTR Feedback

Here are some Impressions and Improvements that i and all of my Clan Members (Tal der Ahnungslosen) had figured out during the 6 Days of Diablo IV Season 4 PTR.

  • White, blue and yellow items above player level 80 (in WT 4) should drop as materials on the ground or directly into the player’s bag.
    Or, add a companion to the game. Similar to Diablo 3. He collects gold and materials on the screen for the Player. And the player can “set” it: dismantle/sell white, blue, yellow, legendary items without 1,2,3 greater affixes. Skins can be added to the shop for the companion.

  • Better (color) coding of Legendary & Unique items with 1,2 or 3 greater affixes on the floor and in the inventory. Goal: Easy identification on the ground and in the inventory without looking at each item individually.

  • Each uberboss should drop 1 spark on first solo kill per season and acount. This means players/a acount get a maximum of 6 guaranteed sparks per season. And can build an Uberunique if you kill 4 out of 6 Uberbosses.

  • Uberunique are less important now, so the drop diference do not need to be that far. Loot from overbosses should generally be increased. Example Gregorie drops 5 shards of agony because steel costs of 25.

  • cost of veiled crystals is too high overall, reduce cost and or the things where we have to use them. very important!!!

  • Armory still most miss

  • Overall player damage too high

  • drop rate of scattered prism is too low on PTR. More cources needed then wb.

  • Every group member should pay mats to enter PIT. Then everybody gets the same drops. Same for Uberbosses. For this reduce the duriel & Andariel mats cost. In this way group and solo play are equal. Nobody is punished for his preferation.

  • level progress to 100 is too fast.

  • No damage reduction as affix anymore, then necro shield. Are you serious?

  • drop chance for greater affix should scale with difficulty (nmd, PIT & 200er bosse)

  • every Build is playing like a glass cannon because everyone could make extreme huge damage but there is no way to get damage reduction in any way to tank more than 1 or 2 hits in higher tiers like the pit or nightmare dungeons… but dont get me wrong i like that i could die in Helltide even at level 100 and with good gear

  • give us the standard “damage reduction” affix back

  • Make tree of whisper main cityand give a alchemist or at least add group portals.

  • Improve the AI of the Minions in Battle. For example battle starts the the warriors are in front of me, but if only 1 Enemy left the all stand there and if you go ahead they stay there for a few seconds even if the last enemy died.

  • Make the Minions like a Moshpit and the Necro self its the Center. This could be an Aspect or an setting thing in the book of the dead.

  • Next thing is if i cast Blood Mist the minions dont move anymore. They just move if Blood Mist ends. I wanna Try to make a Blood Mist Minion Build, but this is impossible.

  • Another thing that is happening to me is when i met The Butcher in higher NMDs i have to running in Circles becaus the DR is too low to tank 2 hits or more and if i run in circles my minions dont attack him they just walk after me like an old Cartoon

  • maybe introduce some “daily quest” for bounty cash (3-5). like a little season journey. Something like kill 3 Varshan/Gregory, 1wb, finish 2 nmd lvl 80, 3 side quest (need to be reset by blizzard), open X helltide chest, finsh dungeon xy.

  • maybe introduce a little magic cube which we are able to fill up with XP. Example: so much xp like level from 100 to 103 is 1 cube. With the use of the cube a player can reset the ability from 1 item to be tempered.

  • A filter at recepies “only own class”

  • It is great that the uber bosses are hard thats really perfect for me and that its take very long in this boss fight but please fix if you kill Grigoire for example that you get even 5 shards of Agony like the 5 uniques you get.

  • Make sequenz/animation from masterworking shorter/faster. It is too long.

  • Uberuniques need to be upgraded. They are lees worth now.
    Examples:

    • Andariels: All stats higher (18 is a joke)
      *Attackspeed ok
      *lifesteal ok maybe level up to 3%
      *60% poison res need to be aded a max pois res like +10% max pr (it is a uberunique!)
    • increase (at lest double) the dmg and radius of the nova
  • Tyraels Chest:
    All stats increase! maybe 80 or something
    etc…

  • Maybe Blizzard need to add additional Affix to them. Need to make them better then Unique and Legendaries. Altough some of Unique still need love. (keep on improving what you already started).

  • increase loot from butcher

  • fix “gushing wounds” key passive on barb. is not a seperate multiplyer.

  • It is not possible to masterwork the “Razor Plate” unique
    Maybe if its getting additional affixes like defens stats and more thorns …

  • Increase Monster health from 100-200 Pit. Open up Pit level to endless.

And as last the most important message for all guys who playing Diablo IV

MISSING SKIN SHOP IN PTR!!! :smiley:

Thanks for Hearing me :smiley:

2 Likes

Would be better to post over here if you’re able. I know some people can’t for some odd reason.

i would but i couldnt post 8it there and i dont know why m aybe because im an ps5 player and now im testing the ptr with my acc over the game pass on pc and for this reason i couldnt post it i guess

1 Like

Oh interesting, so the forum may recognize you have a license to play it, but since that license is for the PS5, it doesn’t count toward the PTR forum which is PC only. I know other people have had the same issue, so this makes sense actually.

yeah but one of our clan members copy and post ist if ya like this it would be great if your like it ther too