Original Xbox One not ready for Diablo4?

I played on Original Xbox One and don’t hv queued issue or kick out server, however I think the problem it’s from console performance itself …
What I experienced
1 super laggy till freeze when start crowd control or many enemy stomp my character, next thing I know I died
2 laggy when in town or others user appears on map or near me
3 it’s that call frame rate drop? but picture really blur when laggy too
4 audio the worst even normal action ,and more 5han the worst when lag or crowd-control
5 my friends used Xbox S/X and Serie X don’t hv this issues, audio nice , not lag when met others player,
6 I try lower in-game performance like show no dmg number , but still not enough

Plz , Original Xbox One bug need to be fix…
Or at least tell us the game it’s not support for Original Xbox One?

7 Likes

Same issues also lagging out every time I TP to city and TP on friends that’s are on PlayStation or get kicked from group if I’m lucky trying to TP to them .

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Same here. Xbox Series S in New Zealand.

I never succesfully travelled to a party member, always disconnected. Had to rejoin game, then request party invite to get back to where we were.

Every loading screen took 25-35seconds, it really made the ‘fast travel’ options un-usable as when it disconnected me i’d be out of action for 5minutes.

3 Likes

also XBOX one and I had all the same issues as you

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Any Xbox that isn’t a Series S / X is going to struggle, possibly mightily. Its 2023 now, you can’t possibly expect these 10 year old consoles to keep up the pace.

Any framerate issues on an older xbox can be summed up like this: Its time to upgrade.

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If they are going to advertise and market a game for Xbox One, it should be playable on Xbox One. If the console is too old for the game, they should have just released it on next gen only consoles.

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Their definition of playable and yours is not the same. I agree 100% though last gen needs to be left in the dust, every cross gen release in recent years has been watered down because of them.

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That’s why I say at least just tell us , some Indy game also give info already like the game for Series x/s or say not compatible for original Xbox One, so the buyer can decide what to do in their life :roll_eyes:

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Yeah except I have the latest One X Cyberpunk edition so I’m not getting a Series X for a few years yet. I had no issues with the Beta last weekend, but this time round constant disconnection issues, very prolific when trying to fast travel.

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I don’t know about a few years, I mean I guess maybe if you have your handful of games that you play and enjoy. But I’d give it another year tops before you see the old generation of consoles stop being supported for new game releases entirely, which has already started to happen.

We have experienced lots of lag when larger groups come on screen. Using Xbox One X with Star link internet.
Seen issues of

  1. Slow controls
  2. Die and get revived and will be invisible
  3. Getting stuck in place with no controls can only spin in place.
  4. Got stuck in dungeon and could not exit. Trying to town portal or using waypoints would only show loading screen for a few seconds and put us right back in the same spot in the dungeon. Had to exit game to fix.
  5. Invisible walls in a few locations.
  6. When player ones controller disconnected it locked player 2 from fighting. So both died and had to respawn.
  7. Slow in town waking or sliding around.
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Tried playing this morning on Xbox series X and all the issue seen seemed go away. No issues with loading or lag. Much better experience on a newer console.

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On xbox one x. Moving game to external SSD seemed to help some issues with lag in the open world, however large mobs break my audio and just sounds like a constant explosion.