Orange herald only triggering once per cast makes it unusable on incinerate builds inless you spam the skill, which yes is how the skill is sometimes best used, but I’m sure is not the playstyle the devs intended. It needs a cooldown per activation instead or to activate per 0.5 seconds channeling or something
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There’s also the fact incinerate does not scale with attack speed, crit chance, or critical hit damage, and I guess it’s Lucky Hit is abysmal as well. That’s a lot of detractors for the skill to be usable in the meta.