why do i need to beg so hard for D4 balance team not nerfing melee class/build?
- most of ARPG and even in some MMO, Melee is literally “unplayable” due to: yeah, obviously you need to be melee-range to deal any damages while still need to do Mechanics and Puzzle. Which melee build in D4 is doing kinda fine for now. nerfing melee feels VERY unrewarding and nobody gonna play it.
- being melee means you need to pay attention to large pack of monsters and positioning more than range class, being melee you need to have higher defensive attribute (certainly, lol). Thus, more investment toward gears and slower clear speed at bad condition
- Look at other games, people speak the same things about that melee is unplayable. D4 melee is on a good state now where Barb and Druid can somehow being great and Rouge looks fun to dash around => So? DON’T NERF IT! don’t destroy what is already working.
=> this post is not nonsense and redundant, because there are many games that nerfed melee into a level that you need to spend at least 120 hours to gear up your melee to " feel comfortable" just to clear contents, not gonna lie, you do you but these games exist!