OPEN LETTER TO DEVS: constructive feedback from your community

Sorry but people have done the constructive thing. Blizzard went the other way. Now its time for the pitchforks thing.

4 Likes

You dev rocks, keep the good work (also if you could do buff for sorc and ice blades, thanks).

MY gripe is that:

I do not feel as though my time in the game is as valuable to you as it is to me and I am not getting enough enjoyment from my limited play time to justify the frustration and confusion after every update.

4 Likes

I’m not going full pitchfork, but I support those who are.

3 Likes

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pitchforks…

2 Likes

They have plenty of feed back from every social media platform, reddit , forum, YouTube and twitch and the majority is negative. They know what they need to do.

Ok you could hold the torch for us then =)

this devs dont care about de comunity want, dont waste your time.
most of us, since d3, d2 or even d2 are tired of talk for hours here to be ignored.
this ones just listen one thing: M O N E Y

2 Likes

Can I throw it at things?

Here is my contribution, right back to em.

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|   |   |   |   | \>
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| -   -   -   - |)   )
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4 Likes

Of course! We have fun in my world.

Dear devs, please allow for ā€œofflineā€ characters that cannot interact with other players like D2 has and then let us mod the game. I’m sure someone in the community could make some really fun endgame activities.

2 Likes

yay for funzies! I’ll provide makeshift pitchforks for those that need them as well. Don’t mind the duck tape and sticks. Thats all I can afford after ā€œforkingā€ over $100

Get it? ā€œForkingā€

2 Likes

What’s a double slap in the face is this patch has thrown all of these needs into sharper focus:
—Anyone need to reset their paragon boards? Any chance we can get 3 free resets now? (To paragon and skill trees)
—Is there anyone who has need to sort through their gear faster for different aspects/characteristics?
—Anyone need cheaper prices on gear rerolls?

1 Like

The problem is most of these neck beards have no clue what constructive criticism is. And there is a MASSIVE difference between stuff you don’t like, and things that are actually wrong with the game.

And I say that because if we don’t agree with things most of these children about something being a problem, we are immedatly labled shills or boot lickers. I have yet to see anything from anyone on the complaints about this game, that are actual game breaking issues. Like in Diablo 3’s release the log in boss. or the Queue boss with wow shadowlands.

Most of it is ā€œI dont enough stash space.ā€ Or ā€œI did nto get a free shakoā€ it is just whining. Not actual feedback.

2 Likes

Dear Devs,

can we please get a FORKING TEST SERVER !?!?!?

I mean, this uber patch broke more things and caused more problems than it supposed to fixed.

We all know that you devs don’t want to spoil the seasonal content, but hey. the community is playtesting that patch to find the bugs you all missed and the things that are broken…

If you expect them to make things better firstly they should understand why things are bad in the first place. Looking at the initial state of the game and overall changes with the direction of the changes to me it seems that developers are simply incompetent and not able to understand how their own game works and what people expect from arpg game for it to be fun. You have to have balls to change fundamental problems with the game, drop bad mechanics and add new ones instead. But it takes time, resources and actual talent. On the other side tweaking numbers doesn’t need all of that. There are tons and tons of constructive feedback but still you get what you get.

reading? I would bet the do read a LOT of these posts…Responding? not very likely right now.

OK, but D4s problem are the numbers mostly. And those mechanics that are broken or not working well are ā€œfixedā€ by breaking them.

For an example:
HotA is broken. there are 3 aspects, 2 boost the core damage and one causes bleed when berserking.
Now they fixed a bug and the bleed one doesn’t work any more and the 2H sword technique also.

just tweaking some numbers what have been better in this case I think

I enjoyed the act bosses and the duriel fight.

These bosses should be repeatable at higher levels.

They should make a reward chance for a unique nightmare Sigil on completion of a NM dungeon or maybe with a hell tide chest. The unique sigil would lead to a unique dungeon with the boss of the dungeon being one of the act bosses. Make it around level 75-80 content, challenging and fun. There would be one unique sigil for each act boss.

The bosses are already made so all they would need to do is balance around level.