Only 1 devourer?!?

Why do we have a devourer cooldown reduction temper when reducing its cooldown just leading to the skill being “available but greyed out”?

Let us at least create up to 3 devourers, it’s not like other builds aren’t over the top already…

Overall, the biggest oof which made me lose interest in making a build with the Wushe Nak is that Ultimates can’t be spammed and tend to have mandatory 4-6 second cooldowns. Wushe could still be a sild build but doesn’t sound appetizing anymore for me and I immediately started playing with Thorns and maybe will play with Overpower in the future.

But yea, I remember in the demos, they talked about how you could have multiple Centipedes out but it appears they changed there mind. I wish they would still let you or at bare minimum cap your casts to 2 actives.

1 Like

Devourer would need to be nerfed into the ground in order for us to be able to summon more than 1. 1 by itself is a huge burst of damage. 2+ will erase everything but world bosses.

Don’t worry, they will nerf it into the ground once VoH sales start dropping.