Thank you Blizz! You listened to my many requests for more WoW in D4!
While we don’t have a frostmourne weapon, these are absolutely sick af. Straight rizz.
Well time to take out a second mortgage or sell my good kidney!
Thank you Blizz! You listened to my many requests for more WoW in D4!
While we don’t have a frostmourne weapon, these are absolutely sick af. Straight rizz.
Well time to take out a second mortgage or sell my good kidney!
Are you talking about the Wow themed skins? Some of them are pretty nice…but not $28 nice.
I had plat from the VoH preorder. Loving the kael’thas armor.
They’re bait for suckers lol. You can barely even see it in-game and even if you could, there’s no real community to flex to anyway lol. I suppose if you think it’s worth $30 to have your character look a slightly different shade of gray then go for it though. I suppose it subsidizes development to some degree
I have like $9.change worth of plat from Father’s Stupid Horsey still. But I am not adding money…hopefully, I like the Rogue and necro skins a lot.
Why do you assume people buy skins to flex? Is $25 really a flex? I buy cosmetics for myself so I can enjoy how my character looks. I play solo and no one ever sees me except for the brief moments I’m in town.
That’s exactly why people buy skins. That’s why skins in multiplayer games sell so much more than in single player games. That’s why LOL has managed to stay afloat almost entirely through selling skins over the years. And it’s not just the money at the time, it’s the scarcity/FOMO etc. It’s not a coincidence that these are always “LIMITED TIME OFFERS!!”
Great if you’re the minority that buys skins for single-player games. You’re still the minority.
You have data to back that up I’m sure.
Yeah… they are sexy as hell.
Sure. Pull SuperData or Newzoo reports or any of the MANY academic case studies on monetization in multiplayer games and the affect of social influence on monetization…
Or… just use common sense. But as a data scientist I do love data, and there is plenty of that out there also.
I don’t mog for others but for my own enjoyment.
Great. Tell yourself whatever you want, maybe it’s even true. The fact remains that that’s not the psychology that drives this economy.
That is fine. I honestly don’t care.
To me it just makes my fantasy and immersion better. It’s all subjective anyways.
So, you are telling me that in-game models match real life models? Where people buy clothes, jewelry, cars, and even houses to impress others? Where the cosmetic/skin care/ industry is a multi billion dollar industry based on people caring how they look?
Really though I think everyone knows that there are folks who are motivated by appearances who spend money. Pretty sure the first people who decorated themselves to impress others knew that. Heck, even animals fluff feathers and show off to impress others.
There are also people who buy what they enjoy for themselves simply because they want to and can.
I don’t find it worth the emotional energy to get upset about corporations marketing to a sector of humans who buy into fashion and impressing others. It won’t go away if companies don’t market to them - and their goal is to make money. They are legally bound to make money for the stockholders as their primary role. That applies to every company publicly traded on the stock market.
As long as they (Blizzard) stick to cosmetics in the shop, I don’t argue with it. The second it crosses to selling power I would have issues.
That was all pretty much my point. And that their prices are more in-line with what we’ve come to expect from actual multiplayer titles like Fortnight, LOL, COD than single player games where these kinds of cosmetics are typically a fraction of the price Blizz is charging.
Which I guess leads to my broader point that… it would behoove Blizzard to improve it’s social systems as it would almost certainly lead to more cosmetic sales because that’s how human’s are… Aside from all the other obvious benefits…
I buy skins but I agree with you. These are the two things that are sorely lacking. A lot of skins look good at the shop, loading screen, and at the wardrobe but in open world in game, it’s mostly meh. There is also no way to showcase it other than recording a video and show it on YouTube.
I also bought skins in PoE 1. The graphics aren’t as sharp as D4 but there is a community where you can showcase them and there’s more folks who admire them. In D4 I feel there’s more folks making fun of the skins but in PoE there’s more folks that are appreciating and envious if you have one. Not sure why.
The chat “room” for D2 with our avatars at the bottom was actually really good for showing off armor we had earned or a build we were using. I don’t know how applicable that style system would be for D4, but it is an example of how our looks were shown off.
Heck, even a forum avatar system would be nice! I could rock my Renfest garb and flower crown I have on right now. nod nod
I could not care less if others see me in these skins.
If i buy any thing it’s so that i have something nice to look at.
You have a very weird mindset if you buy skins to look good for others.
I mean… if they really wanted to make them worthwhile they could spend just a TINY bit more effort… And for $28, that doesn’t seem like a big ask. Maybe add some additional animations or something… LOL has similar graphics (or worse probably) but their top-tier skins are not only more visually noticable/impressive, they also have emotes, animations and often even complete model overhauls instead of just surface-level color changes… For ~$30, again that doesn’t seem like a lot to ask
You’re right. I’m the only person who cares what other people think in the entire world.
What a weird cope…