I know, probably just another feedback thread, but if they read the forums by chance, it may is read by someone. But hey, itâs at least a good use for post #100.
Shortly about me:
I used to be a huge fan of blizzard and their games. Especially Diablo II and III but I played most Blizzard games. I am around for quite some time now. Most of it are great memories, and I have no words how happy I am that they did such an amazing job on D2:R, after they screwed up with WC3:Refunded so badly. So they are able to, but sometimes itâs hard to believe what is going on with that companyâŠ
D:Immoral, OvercashÂČ are speaking for themselfs.
I have countless hours spent in D2, most of it at a time I didnât had track of it, so itâs at least 1000+ hours played. Very likely a lot more, but whatever. I dumped over 5000 hours in diablo 3, so still casual, but with the needed teeth to bite through a lot of grinding. I was there, when we hit the Inferno Wall in vanilla D3, the auction hourse for reals monyes and all the âthen we doubled itâ memes. I enjoyed when it was changed to smart loot, Reaper of Souls came out and it become a better and better game each season and I am still somehow confident history will repeat and D4 will become a way better game that it is right now, over time, the base is solid, the art, the tone, the setting of the game is great. Story was good. Fighting system feels okayish, not as polished and arcady as D3, but thatâs by design. I guess. So overall a good foundation for the future, even tho it worries me a bit, how things lag out sometimes and what is going on with loading all inventories +stashes of all players in a town without a reason, tho.
Reached Level 100 in the season a few days back, finished the journey and took a break for a few days. I planned to try a NM100 today, adjusted some things on my gear and skills etc. How hard can it be? Now we have even Patch 1.1.3; Less CC by the mobs, woohoo.
Nope. I salvaged a ton of sigils on my journey to 100, because a lot of those affixes are just annoying, it doesnât make it harder, it makes it slower and simply creates the urge to flip the table
(âŻÂ°âĄÂ°)âŻïž” â»ââ»
While itâs not rewarding at all, I have no idea how anyone could come to the conclusion, that this a good system. You canât choose the dungeon, you canât choose the Tier, you get a bunch of affixes you just donât want to play at all. Why?
Okay, so letâs get a good sigil with tier 100⊠What can I say, I lost almost all my sigil powder now, without getting many tier 100 sigils I could run. I got 4x100 overall. 2 had mobtypes & affixes that oneshots you before even entering the dungeon, so bye bye. One I tried, only to discover I had to do more adjustments to my gear first, I tried until I failed it. Luckly I had 1 left that had really good dungeons and okaish affixes, I popped it, popped a potion, opened the map and⊠GAMECRASH!!!1
So Patch 1.1.3 was shipped again with bugs in it. Surprise!
This is by the way the reason why I am typing this, game crashed multiple times for me today, I was mostly in Kyovashad, running around from vendor to vendor, because it wouldâve been to easy to put them a little more close to each other. Since we got such nice slow movement, we really can experience it fully, thatâs by design. I guess. So yeah, nothing new here, Game was running fine during beta, except a cutscrene that crashed. Early Acces was fine, no crashes. On official game release day, it started lagging and crashing. They patched. It became better and worse again. Better and worse again. Now we are at a worse again, hope they can sort it out in the next 2-4 hotfixes, so that they can break it again at 1.1.4
So no tier 100 sigils left, not much sigil powder left and I am not going to regrind that. I guess I am done with the season. And to be honest? It feels like I finished work and can start a vacation⊠Thatâs how grindy it is. And I did a lot of grinding in other games. But at least those games rewarded me for it somehow. So yeah, letâs see what Season 2 will feel like. If itâs similar to the current experience⊠Not sure if I can fool my self of a self imposed carrot on a stick after that. We will see. For now there is nothing I can miss out.
Uber Lillith is unbeatable anyway and lootwise there is not much to chase for. Thatâs by the way the biggest pain point ever. You simply spend most time reading through useless affixes on items that are useless, even if they roll 3/4 bis, because rerolling it to a 4/4 is mostlikely less realistic than winning the lottery. But thatâs by design. I guess.
So, letâs get to my biggest critic points in random order, in a bullet list, for the case you skipped the writing:
- Itâs too grindy. That alone wouldnât be the issue, but in the combination of:
- Not beeing rewarded enough
- Spending hours/days/weeks of grind with a few clicks at vendors
- Never really feel absolutely powerful
makes it a chore.
- We are moving too slow
- We spend to much time on reading (mostly useless) item affixes, instead of slaying monsters
- Have to backtrack a lot in Dungeons without a reason. Didnât we solve that puzzle already last time we finished that dungeon??!
- Some events are gated behind long timers, only can get the chance of 1 world boss a day because of that. I have a real job, you know?
- Cooldowns are too long
- Not enough stash space, why would you not add stashes per character and only 1-2 shared stash tabsâŠ
- Rerolling an affix on an item is a joke, especially after you âfixedâ the issue of priority affixesâŠ
- Random sigils are annoying as hell, allow us at least to choose the tier and the dungeon for crafting. They can still drop randomlyâŠ
- A lot of underwhelming uniques, some really good ones and then unobtainable uber uniques. I am curious how you will implement that target farming in S2 - Canât wait for your twist to gate it behind something most players are unable to reach, like beating Lillith naked, itâs not hard enough yet
- Simple Features like showing the spawn times of events in a schedule INGAME or the time you played a character and how much you played every class and overall just missingâŠ
- No SSF mode
- We are so zoomed in, we are closer to a 3rd person, than an isometric viewâŠ
- We can almost change nothing of our appearance anymore after character creation
- No loadouts
- Not enough Stash, (yes, now I just doubled it)
- Re-appearing crashes that just delete sigils, potions etc. one spend time and effort to obtain themâŠ
The game has a lot of issues, especially in the QoL section, those should have priority. Content wise itâs okay, as long as it becomes more rewarding. It may sound a little too negative overall, but I am still mad that I lost multiple pots and a 100 sigil today for now reason, simply because you canât deploy a patch that donât crash the game. I still see a future for the game, I really hope most of those things get sorted out over time, that the game feels less like a job, more like the good old satisfaction of the power fantasy.
Thank you!
See you in Season 2