NO TRADING Please

Lol, again not true. The director of Diablo 4, Luis Barriga, explained that the game is not trying to be an MMO, but rather a “modern take on what a Diablo game should be”. He said that the game will balance the benefits of an online MMO and a single-player game, and that players will have control over their experience. Diablo 4 is not designed for trading and player interaction, but rather for exploration and customization. The game will have a new open-world design that will allow players to discover different regions, quests, events, dungeons, and secrets. The game will also have a new skill system and talent tree that will let players customize their characters according to their playstyle. You aren’t very good at presenting data since there is no evidence that 5.2 million daily D3 players left after the removal of the RMAH & trading. The RMAH was removed in 2014, along with the introduction of Loot 2.0 and Reaper of Souls expansion, which improved the game’s loot system and added new content. The game continued to receive updates and patches, as well as seasonal events and challenges. The game also expanded to other platforms, such as consoles and Nintendo Switch. The game’s popularity and longevity are not dependent on trading, but rather on its core gameplay and features.