Hi
With the latest notes released you put in QOL that dungeon reset button removed
Does this mean you cannot reset at all or when you leave it or if it’s completed or for an hour
It creates more questions than it answers so please any answer would be great
Agreed. Can we just not reset the dungeon until after its completed? Because that would be fine with me.
If you took away the ability altogether, not okay.
From the dev comments, this seems to be a very temporary solution that was implementable by launch.
Hmm… hopefully they just made the reset button easier to access… was annoying as bleep doing that… open map/quest log, hold square to reset (ps5). Gonna have to search for these notes. >…>
If it auto resets as soon as all the party has left this also works great as you might not want to full clear the dungeon if you have done it before and got the aspect but are just after loot and xp the boss might make it inefficient to far to completion
Correction… it’s not coming back. at this point.
"“The Reset Dungeon has been disabled.” Blizzard has since clarified that this is intended to compel players to explore a range of activities rather than doing one thing over and over, although it notes that “it can be fun to repeat a specific dungeon and the team is looking at a more permanent solution to this, like having some reasonable cap on how many times the same dungeon can be completed in a row.” "
They want us to play their way… and not farm a dungeon…
https://www.pcgamesn.com/diablo-4/patch-notes-blizzard-beta
Which is a good thing. Dungeons got a cap implemented in wow too to curtail unintended behavior by powergrinding specific enemies and being able to respawn them at will.
It was right in the chat wheel bro =) First screen left side.
I really wish they put mounts in the beta as it would have given a better idea to how the movement would work to get around the massive map
Based on the down time getting from one to another dungeon I would rather just run one over and over, now this is my personal opinion
The next player might want to got here there and everywhere, why force us to play the same
Im always in favor of just letting people play the way they want. If people want to mindlessly go around that little 2 minute circle all day everyday, who am I to tell them how to have fun? It isnt for me. I like variety but if thats what they want to do, it doesnt affect my game any.
O.O i must of been blind than… we are taking dungeon reset… right? I know they had a leave dungeon button. >…>
Sir this isnt WoW.
Especially now with how they got things set up. that enemies have higher drop chances for certain types of items. Especially think about how this not only effects efficient leveling. (dont know how many used rifts to level in d3) But it can also change end game farming. Forcing people to go out and do events they dont wanna do etc.
And so what if people want to power grind? Leveling gets tedious…
Makes no difference, still clearly unintended use of dungeons. Blizzard have consistently been against such abuse in wow and clearly intends to act against it here too.
Yes it did say leave dungeon but it ported you outside and reset it anyways.
Unintended… use of a dungeon… LOL!!! Okay.
Dungeons arent intended for loot and XP. haha!!
You can argue as much as you want on this. there is no way in hell this is a quality of life improvement.
But this isn’t WOW
Diablo games have always been a rinse and repeat of the most efficient way to lvl if you want to go for the lvl cap if you want to farm other areas for loot you can do that
But restricting how a player can play the game regardless of how much effort that have put into adding all this MMO garbage to an aRPG is there problem not ours
It was in the map screen from memory reset all dungeons
Yea as i previously said… maop then quest log, then hold E. but solus is saying it was on the chat wheel as well.
Yeah I played beta on my pc so was not as hard to do on that
Ps5 here. It’s always a bit more annoying on consoles. Because their first focus is pc when it comes to UI. and such.
Funny cause I feel the amount of skills are restricted to work with controller and subsequently console
Wasnt talking about controls… but speaking of which they did do something for mouse… so movement and interact can be mapped to single button.