No armor from shields?

Why do shields on Necromancers give 0 armor? It seems incredibly counter-intuitive that a ring or amulet can give you armor, but not a massive protective wall of metal.

5 Likes

It doesn’t make sense for shields to have armor because if you don’t block, the shield doesn’t protect you. The skulls in your jewelry are magical.

1 Like

Couldn’t you make the same argument for any armor slot…? If the mob hits you over the head with a club, it doesn’t matter how much armor your boots have on them, it’s your head that got hit

6 Likes

You have armor on your helm, though. The shield is non-functional if you don’t block.

it also doesn’t make sense that a shield gives you 80% of your MH in damage. just go with it

2 Likes

The shield which covers half of my body from head to toe doesn’t protect me?

1 Like

R-right… but your boots don’t protect your head. In the current game, your armor is simply added together, and regardless of where you’re hit it all subtracts the damage

If I take off all my armor and only wear boots, and then a mob hits me over the head with a club, the armor on my boots still protects me

Therefore, a shield having armor makes perfect sense - the mob doesn’t have to hit your shield in order for it to apply armor to your overall character

That would better suited for asking why you don’t block 100% of the time. Mechanically, shields having armor on them would be an unfair advantage.

D4 is an abomination. Nothing makes any sense.

1 Like

How is that an unfair advantage? Almost every RPG puts an armor stat on shields. Also why would being able to block not be unfair but having slightly more armor would?

You trade some of your raw DPS for the ability to block.

Yeah but why would adding armor make it unfair?

what the hell are you smoking to come up with such a stupid excuse as to why shield doesnt have armor rating in this game? So what about the times that you roleplay in your head that the character does use his shield to block an attack? im astounded at the levels you people will go to defend the most ridiculous features in this game.

“Durrr…it doesnt have armor cause i’m imagining whenever the character gets hit he wont use his shield to block anything ever he, just like to carry a heavy piece of wood for fun duuuurrrr”

1 Like

Leave him alone! He has to live with that look…

1 Like

So actually you want shields have a “block - mechanic” which reflects the issue that a shield can actually block attacks and a generic armor rating because a shield makes you harder to be damaged…

You dont see that you are beating the same nail twice with different hammers?

But the whole point of having a shield is using it to block. Of course you would be blocking every attack with it.

PLUS there is straight up blocking which is bad and there is redirecting which is better. It is better to hold the shield at an angle in front of you while you attack around your own shield to deflect incoming attacks than try to use the shield to take the full force of an attack.

Video games always get combat with a shield wrong. You don’t either block or attack, you do both at the same time. That is the proper way to use a shield.

PLUS we are talking about magic. That is internal. Magic damage shouldn’t come from a weapon or an offhand. It should come from concentrating internal magical generation. This is also why magic resource generators make no sense. You would still have to concentrate and consume magic to cast a resource generator, it wouldn’t generate magical energy. YOU are the one generating magical energy.

It’s gameplay logic and gameplay logic makes no sense. The shield is just another 25% DR and that’s it.

The best shield I have found so far does 50% Damage Reduction for 20% of the time, meaning an effective +10% total Damage Reduction. Meanwhile, my Armor gives me a flat 42% Damage Reduction for 100% of the time. Why my 2 Rings and Amulet (which are socketed with +Armor) protect me more than a literal shield, I can’t figure out.

Shield has a base chance of 25% block = 25% DR vs everything blockable. That’s a pretty powerfull stat by itself. How many affix slot main rolls do you need to get 25% dodge?

That’s not how block works man, it’s not dodge