After 9 seasons and feedback that you “”“”“supposedly”“”“”" read, the NMD are still boring and sometimes even annoying to complete.
- The mechanic of collecting animus, whats the point of that? to make it even better the pet doesnt even collect them
- Random dungeon encounters- is somebody doing them? If I find the room were these REPETITIVE quests occur I skip it and go to the main dungeon objective, those add nothing to the dungeon itself, usseles loot and time wasted.
- Main missions during the NMD like rescuing the prisoners, collect boxes etc etc, the worst part of that since launch was the BACKTRACKING if you miss something and this was not fixed
- Horadrim strongholds, multiple issues with this season theme:
. You cant teleport out, if you die in the dungeon you cant even leave (similar to Pitt)
. The bosses are RECYCLED again same old ones, nothing new
. The room layout is horrible, character gets stuck multiple times trying to get to the shrines
. The affixes to that room doesnt change ANYTHING on it, (summon lunatics, aura does damage, procs to drop XXXX…) Where is the fun on that? let us summon a superdemon, or put true passives in the monsters to make them a bit challenging.
And to special mention, since the hotfix, the drops of sigils with the rooms of the season mechanic have dropped, Is that a bug again or intentional? Its hard to say now because your QA is non existant and you rely on your players to do your JOB.
-100/10 season, completely wasted.