Nightmare Dungeons

When using the teleport to a nightmare dungeon can that be changed to teleport into the dungeon…. It would make so much more sense that way as well as cut out an additional load screen.

Also most lag issue that I have seen in the game are in areas were players are farming certain dungeons over and over. So as they are resetting the dungeons on the outside it lags around those areas. So teleporting directly into the dungeon might cut down on lag that players face :man_shrugging:t2:

My one thought as to why they did it this way was to avoid having players TP in and get killed while afk or waiting for a party member or whatever else. This could be remedied by putting an invulnerability shield at the entrance that disappears as soon as you leave it.

But if this isn’t the reason for putting us outside then I have no clue why they did it.

True but in most cases the entrance of dungeons are mostly safe, and anyone that goes afk as soon as they enter a dungeon is just looking to leech.

Well I meant mostly from the dungeon modifiers like the lightning bolt or whatever

Yeah that one can hit the entrance but it doesn’t proc until at least 15 seconds into the dungeon maybe longer :man_shrugging:t2: but thanks for the comments I hope others and some from Blizzard see this and give it some thought

Yeah I’m not really sure why they chose this. I guess you could very easily die by accident if they were to do that. When you’re solo you would lose a life. You only have so many tries. But still they could have developed that differently to where the death won’t count if you haven’t killed anything or something like that