Nightmare Dungeon Sigil Improvement

Attn Devs: Please include a (Press Key to Open Map) option when trying to use Nightmare Sigils (I know you do already, but please continue reading). My example is when: “You don’t have access to the shifting city yet” , just show us a faded icon… or something to tell us where we need to go for the dungeon. You already have that coded for when you have access, so just copy it over please. =)

It would also be an improvement to actually activate the dungeon, we would just need to fight (or race) there. It makes it nice when you have a goal post for each “Task or Requirement”, not a roadblock.

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Yes. Would also help cycling Sigils to pick one with an active Tree Bounty in it.

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