So they just released the nightmare dungeon list for season 3. Some good, some hopefully massively reworked.
One thing: is this list longer than prior seasons? Can’t find the last list, but it appears a bit longer.
So they just released the nightmare dungeon list for season 3. Some good, some hopefully massively reworked.
One thing: is this list longer than prior seasons? Can’t find the last list, but it appears a bit longer.
30 total, that’s how many we normally get.
OK. For some reason thought it was 20. Guess some sigils pop up much more often than others. Or some I habitually avoid. Looking at you, Deserted Underpass and your 10 trillion spiders and poison pools everywhere.
I don’t know. It feels like there’s really just 5 every season because most of them look the same with the same boss. How many Bishops have you encountered so far?
Then if you add sigil nitpicking, yeah that list goes down fast.
Since you are on the theme, is there any place where I can find a list from the dungeons that have bosses? On Maxroll I need to check one by one.
I could’ve sworn I saw an excel spreadsheet floating around that showed all the details of a dungeon and what the end objective was, such as killing a boss for example. May want to check Reddit if you can’t find it on any site though.
Does it really matter because from my experience almost all dungeons are tube layout dungeons.
Yes the junctions and the art designs are different but 99% of them are a big 1 way tube.
No open area dungeons, no grid dungeons or even labyrinths…always a big straight tube with some junctions here and there who leads you to another straight tube.
6 per major region: Fractured Peak, Scosglen, Dry Steppes, Hawezar, and Kehjistan.
There are some big differences. Heathens Keep is gigantic and can take forever to find the elimination targets, while Ghoa Ruins is a pretty straightforward run to the boss.
Ofc the layouts differ a bit in size & junctions but at the end of the day it’s always a big straight tube with junctions here and ther who leads to another straight tube.
The only dungeons that comes close to a open layout is “Desolation’s Reach” but even this is 1 tube that leads into 3 other tubes (just broader than usual).
But I understand what you mean, as in the past seasons there will be some kind of layout and encouter tier list for different purposes (Glyph or player XP f.e.).
It is for other seasons, anyway, did this one:
Real MVP right here, I’d +1 you ten times if I could.
Best I can do.
+1 to this, something useful on the forums, who could imagine that