I think the change they made to the skill tree was a complete mistake. In this expansion, they only added a measly 10 levels, increasing the maximum number of skill points from 5 to 15, completely negating the possibility of maximizing skills or forcing players to use only 3 or 4, further simplifying a game that was already quite "flat" in its design. More complex games, like Path of Exile, have 100 base skill points plus around 20 more that you earn, giving a total of 120 points that allow for multiple and complex builds. How do they expect players to create fun builds in a skill tree with a maximum of 15 points, given the very few skill points this game has? I hope they revert this change and return to the old tree, which, while also limited in available skill points, allowed for more solid builds.
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