New Class - Monk

I haven’t played SB… but it doesn’t strike me as having Druid-like combat. Animation & movement seem more Monk-like. Also the Quarterstaff motif is obviously mirroring Daibos. Also, spirits are obviously mirroring Monk’s summons such as bells & pillar - similar mythology, similar ‘rites of passage’ concept - with Monk’s mystic allies being the main distinction, b/c they are true minions that do sustained damage.

Of course. Obvious IMO. 3 reasons why this is obvious:

  1. They’ve said as much in interviews, without being explicit. In fact, they delayed whatever this class is, to push out SB, otherwise it would’ve released by now.
  2. Shields are currently useless. Big opportunity.
  3. Quarterstaves introduced block chance. Big easter egg.

Plus Nahantu, Akarat, unresolved church plot lines (including Inarius & Tyrael MIA), Khanduras/ Lut Golein are next door to Nahantu across the seas… etc.

(Man, wouldn’t it be interesting if they developed a “sea” zone/ encounter? A “sea” boss etc? What could be lurking under there? It’s part of the crust - demons are obviously infesting the waters. Wasted opportunity.)