Nerfs? Seriously?

Why do the same mistake as path of exile and destroy good builds instead of improving weak ones?

" 1. As an example, we generally want to avoid creating situations where players can survive unreasonably high amounts of damage for long periods of time because it too greatly warps our vision for how combat should be in Diablo IV."

No ONE WANTS YOUR “VISION”. “VISION” is literally the reason everyone hates Path of Exile now.

People want to have fun with the game. Being immortal 99% of the time IS FUN regardless of what some 0.01% nerds who living in the game thinks.

I considered buying the MTXs but now will not even play the game anymore.

" * Essence gained reduced from 3/6/9 to 2/4/6."

Seriously? Essence itself was a mistake and Diablo II allowed to use all the skills without stupid generators and spenders, just spam the same skill. And Diablo III last season was great because it made everyone OP and let people not care about spenders and generators (see sorc most popular build).

Buff weak builds instead of nerfing strong builds please. Make everyone OP and strong.

First godawful story with permakilling Mephisto by a mary sue without boss fight, second awful itemisation when you can’t even good upgrades for hourse (unlike Diablo III), now nerfs, Blizzard are set on killing their own game. Diablo III was so good, why not just copy it’s system with grim dark atmosphere.

But thanks for saving my time I guess, will play good games instead of Diablo IV now.

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