Yes, Spiritborn is OP. It’s not world endingly OP - the really silly builds need some very shiny gear to work in the hardest content but sure. The evade build is pretty nutty and there’s another one that people are going to be seeing in the wild soon too which may be stronger, albeit not as fast or flashy.
That said…this isn’t that much stronger than some of the shenanigans barbs or sorcs have been able to perpetrate in past seasons.
But again - sure.
What I don’t get is all the whinging.
This is all but a SP game.
It’s certainly not competitive. Nobody is getting hot and bothered about world firsts in Diablo IV. And to my mind, half the fun in a game like this is finding really broken stuff, be it combinations of items or builds and eventually breaking the game.
I understand that not everyone wants to play this way - but why does it bother you so much if SBs are running around pooping fire and lightning?
Let people have their fun, you are more than welcome to not play one and it’ll get nerfed for S7.
Cause it’s the fastest way to destroy and completely divide the playerbase and trivialize the game
One “stuck” at T2 trying to kill Pit 36 and another “sweeping” through T4 and asks for more already in the second week of a season (or the game to be harder) - guess what, wouldn’t happen if there weren’t those “T4 sweepers” out there
The other reason is scaling and balance, lower numbers keep additive bonuses competitive and viable, bigger numbers destroy everything except multipliers
Would you ever consider a LH that drops a meteor that does 30k damage over 5% Crit damage increase once your Crit already does 10M (or worse - trillions) ?
The third reason is what do all the other people that DON’T exploit bugs or play “meta” builds end up having as a playing experience ?
There are thousands of combinations of skills, builds, paragon nodes, and whatnot and no matter how many buffs out there there will still be something not affected by buffs i.e. behind-forgotten… So instead of going into that “saga” of making sure that a thousand builds and combinations work one by one - just nerf the strongest ones (and if need be some time later bring strongest content down) instead
And lastly but not the least
This disaster has already happened before (S1 and S2), AND we’re in the middle of a number squish => so why not use the opportunity (and the cycle update) and do it right for once for a change ?
Wait until you join a helltide or world boss where there are 3-6 of these evade sb’s and everything lags like the hamsters that power the server couldnt keep up.
The problem is that they made T4 too hard for the other classes. Which is to say if you aren’t SB you are farming less efficiently in a loot farming game. Had the average build been able to reach T4 and comfortably farm it (basically 1 shot everything) then SB wouldn’t be much of an issue.