Necromancer Summoner New Unique Idea

As any type of Necro Summoner I feel like there are 2 many aspects and not enough armor 2 put them on. I would like to see a Unique item (preferably a Helmet/ Chest Piece/ Ring or Boots) that incorporates the perks from 2 legendary aspects and that is the commonly used +2 skeletal warriors and +2 skeletal mages. If we can have this unique added we can make summoner builds more viable. As with this unique, we would be given the opportunity to add more helpful aspects 2 our build instead of sacrificing additional troops. Thoughts? :eyes:

Yeah there is no reason this aspect needs to be 2 separate ones.

It greatly limits our choices for other aspects because if you want more mages you usually want more warriors.

They should combine the two existing aspects into just 1 but it should remain as an offensive aspect.

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Yo, just give me Marrowwalk that gives me 3% movespeed per skeletal warrior and mage, so I’m not a slow boy.

But yeah, I’m completely in favor of of the +summon count legendaries just becoming a single legendary aspect instead of a unique or anything. Though, in my opinion I’d rather they just make more good powers so that I might feel like I need to make some choices in my build instead of the 4 summon legendaries, ring of mendeln and a bunch of defensive crap.

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Nothing would change, they only get 30% of your crit chance and their base damage is crap. Full minions, with all the aspects, all the buffs, all the paragon is around or less than 100K DPS and there’s no way to multiply it further.

They need to get 100% your crit chance and go from 30% of your damage to 40-50% and then we’ll talk again in a few weeks. Or maybe a unique set in the future that does basically that, but atm they are not meta, no matter what you do, any other of the 3 meta builds destroy anything you can come up with that doesn’t uses the bonestorm/decrepy/tendrils combo.

I went from full minion to mostly the Kirpps Mendeln build and I clear + 3 lvl NM twice as fast and can push way further. I already had the Mendeln ring on my build, tendrils, lucky hit, crit chance and crit damage, but changing Army of the dead for Bonestorm, Kalan’s for Shadowblight and removing some useless minion aspects for the bonestorm aspects + blighted aspect turn my bicycle into an all guns blazing tank.

I also have +50% total movement speed from my boots and my amulet and can get the +15% from the darkness passive, so now I went from crawling behind my minions, hiding in the cornsers to maintain Kalan’s… to mostly zooming +3 lvl NM dungeons.