Necromancer Minion attacks only partially benefit from Attack Speed bonuses. This is because their attacks have a normal animation as well as a variable “pause” before the subsequent attack. The animation of the attack itself does seem to properly respond to Bonus Attack Speed, in that if I double my overall Minion attack speed (combo of personal attack speed + minion attack speed = 100%), the attack animation frames are halved. However, the pause between attacks does NOT get reduced with attack speed increases. This means 100% bonus attack speed does not result in 100% bonus APS. Please consider adjusting the frame time of the pauses between attacks to also respond to bonus Attack Speed.