Necromancer Minions do not get full benefit from Attack Speed bonuses due to the variable "Pause" between attacks

Necromancer Minion attacks only partially benefit from Attack Speed bonuses. This is because their attacks have a normal animation as well as a variable “pause” before the subsequent attack. The animation of the attack itself does seem to properly respond to Bonus Attack Speed, in that if I double my overall Minion attack speed (combo of personal attack speed + minion attack speed = 100%), the attack animation frames are halved. However, the pause between attacks does NOT get reduced with attack speed increases. This means 100% bonus attack speed does not result in 100% bonus APS. Please consider adjusting the frame time of the pauses between attacks to also respond to bonus Attack Speed.