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Blighted aspect taking a 60%+ damage nerf this hit minion necro’s extremely hard. The best 2hander aspect is going from 240%x (blighted aspect) down to 90%x (great feast), so in actuality its like a 150% nerf to that aspect slot. Now Blighted aspect needed frenzied dead aspect to function, but given that Great Feast eats all your essence, its easist to run that with the new curse aura to remove essence requirements from the build.
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Skeletal mages are still not remotely aggressive, they seem unchanged from live.
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The fix to skeletal reapers gaining both upgrades when the second upgrade is taken has left us with absolutely no cooldown reduction. If we don’t take option 2 we cannot use BCE, tendrils or gain fortify in any meaningful way. Frankly all skeletal warrior types should just have a 15% chance to produce corpses, and add something new as a second option for reapers. I mean barbs have arsenal system which is the equivalent of about 10 books of the dead.
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Resistance, armour, and life for minions on paragon nodes and skill tree points are useless, please address this. Easy fix. Change these nodes on the paragon and skill tree to give all minions and the necromancer the armour/resistence and life benefits while minions are active.
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The mage glyph and warrior glyph have useless secondary powers, please address this. Change to match Golem glyph, very easy fix.
That’s all for now.