Necro Uniques Items

I looked on a fansite called Diablo 4 life (not sure which website you guys use) at all the uniques, and for a minion necro… there seems to be only 2? am I wrong?

ring of the sacrilegious soul and ring of mendeln?

that’s it?

Yeah well… minion necro is super trash, and they don´t even try to make him viable.

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They’re supposed to change itemization in season 4 so look for some new items by then.

An actual uber for necro:

Work in progress. Coming 2031

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well maybe season 4 might change things. maybe i’ll roll another class in season 4.

pets are annoying without the sacrilegious ring, its a massive nuisance

Those arent ubers. Those are uniques.

Well theres also Deathspeaker’s but it can be argued it’s a Blood Surge item.

typo, fixed

/20chars

Necro Summoner was never meant to be a stand-alone build. It’s sad, but true.

Summons were always designed as supplement, with the option to forgo that in exchange for buffs (via the Book of the Dead).

Even Ring of Mendeln is based on your Physical Damage, not your minion’s. This means if you want to maximize the proc, you need Physical Damage (Bone spec). Taking the Cult Leader Paragon Board minion damage enhancements won’t do a thing for it.

I don’t agree with this design philosophy, but my disagreement doesn’t alter the facts.

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Well … Deathless vision easy to get and very nice mid-game unique helm (boost essence generation and damage for Bone Spear). Sacrilegious ring is “quality of life” item. Deathspeaker pendant is “sort of” nice for low-mid game hybrid (blood-summoner) style of playing. Class specific chest and legs sort of … bleh not worth giving up aspect slot but also you have Lidless Wall - mandatory item for any built that leverage Shielding Storm aspect.

The problem really is that they wanted to utilize seasons to trickle in new Unique’s to the game. But even when in doing so they neglect to fix the problems with the current Unique’s present in the game. They have changed some to an extent in the hopes that players will utilize it or at least check it out with their so called “changes” but it didn’t matter a lot of them are just junk and an aspect outweighs it by a long shot.

Sacrigelious Ring, Ring of Mendelin, Deathspeaker, Blood Moon Breeches have minion aspects

The necro specific uniques are generally pretty useful for the different builds. (Vs barb is basically use Ubers and a ring). Howl and black river make corpse explosions viable…lidless makes single hand weapons useable…visage is great… problem is necro builds in general just aren’t great overall. Yeah you can get to the point of farming all the current season content…but it’s just more clunky than other classes. Bone spear is prob the strongest build for another season. It’s mobile aoe and single target damage is just average compared to other classes.

I switched to bone from minions, and I solved my problem instantly

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Yeah I’m NGL, Necro minion build was my power-fantasy that I dreamed of for years since D2. D3 didn’t give me what I wanted, but I held on hope for D4. I thought my dreams were gonna come true, in the beta it was super fun playing Necro Jr… but in the full game, not only did they immediately nerf the crap out of minions, but it turned out D4 was completely void of it being an actual build despite touting it as the “main fantasy” of the class and even have the book of the dead being their class feature.

There are no minion abilities.

There are minion passives.

You get some minor variations in what you can do, but there is literally no summoner build that is truly viable endgame. There are blood builds, bone builds, shadow dot builds… But not minion. Sure you could pick every single minion passive going up the tree, and there’s some synergy there with a few abilities. There are some aspects that make it seem like they are about minions, but at the end of the day, every Necro is currently way stronger and better of sacrificing them all and doing a no-minion build. It is literally the exact opposite of the class fantasy, and it’s by far the thing that makes me the most upset about this game. I love Diablo series and D4, I’ve already played like around 900 hrs per my PS5 counter, but freaking UGH.

  • Give us minion abilities, pleeeease. At least one in each tree, the entire way down.
  • For example, summoner build could replace corpse explosion with a minion-sacrificing bone shrapnel explosion that does more dmg up close but also shoots projectiles out in every direction with increased range.
  • Bone movement ability like bone surfing (could require either a corpse or minion sacrifice so it’s not tied to needing to be a summoner build. Necro could really use a form of dash)
  • If you don’t want to give necro mvt for the fantasy reasons you mentioned before, then give us a bone armor or minions that sacrifice to shield against burst/lethal damage or something to make them beefcake tanky.
  • A curse that interacts directly with minions, like it curses your minions to explode for 200% weapon dmg if they die while cursed, or a curse called like Death Knell with a bell sound that automatically kills and bursts a new skeleton out of an enemy if they fall under 10% hp while cursed (could remove that from decrepify). Like it’s just READY TO BE REBORN, it just RIPS itself out while the body is still living. Holy freaking CRAP, that’s the stuff I’m talking about.
  • The sacrifice passives further down in the skill tree need FLIPPED - they need to give bonuses for HAVING more minions (and not based on their proximity to you). Keep the sacrifice bonuses in the book of the dead intrinsic to sacrificing minions.
  • And the key passive needs entirely reworked too, it’s a joke compared to the other three. It could be so many things, like, double our max summons with each corpse making 2 so it doesn’t double our corpse usage.
  • More golem abilities too please like ones to make them bigger, faster, more taunting.
  • Give us more element imbuing options for each type that don’t use up an entire aspect slot to do so, so we can focus on cold, poison, shadow, physical etc separate from the book of the dead choices.
  • Aspects or Uniques or something that change one skeleton type to the other type, so all mages are warriors/reapers, or vice versa.
  • new stronger variations or types of minions on the skill tree or as an ultimate, etc.

Some of these things could obviously be worked into uniques and aspects as well, but before even going there, the skill tree itself needs reworked, the book of the dead, probably 2-3 paragon boards, some glyphs, but yeah also aspects and uniques. Make Necro Summoner into an actual thing, please…

That’s all I got for now, need to get back to work, but so does Blizz.

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I’ve built 10 necromancers since D4 came out. I can tell you, definitively, the pure minion version is the weakest one.

It’s sad, it’s stupid, and it’s all because of one stubborn lead programmer who doesn’t like it if a players pets/minions do 95% of the killing.

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I hope you are not complaining that Barbs have any problems? HOTA Barb probably single most played variation of any built been played

Hello Necromancers, I’m here to join the disappointment club :heart:
I tried every single build on this lovely class and yet I can’t find a good-enough endgame summoner build. U already said what lacks in paragon board, items and skill tree… but I’m also giga upset cause the Ultimate is extremely weak compared to the bone storm, which u end up to chose anyway regardless what kind of Necro u want to be.
Blood? Bone Storm. Shadow? Bone Storm. Bone whatever? Bone Storm! I mean… Blood Waves are funny to play but personally I ended up with Bone Storm anyway. Too powerful.
What about Army of the Dead? I used it on the journey to level 100 and I thought it was pleasant to see, I liked how the sky became dark and all, but it was useful only If all minions were dead and a quickly resummon was needed. Damage was not impressing at all. If u use the Aspect there is a good attack speed and damage reduction buff but is it enough? Does it feel very Ultimate to u? No sir!

I’m sure during development they noticed this build was useless and minions were pretty dumb. If u fight against a Waller they prioritise the wall segment and not the mob itself, so basically I cannot tell them who to attack and the AI choose to all in against the wrong target. Why on earth they released this mechanic is a mystery to me.

And we are still the slowest class …that’s the cherry on top :cherries: :joy:

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You can do w/o bone storm and w/o shielding storm just fine …try survive w/o Blood mist, try boost you crit chance w/o grasping veins
P.S. as it seems Decri curse also became mandatory for every built