I know there are already posts about this but I want to make one more focusing on later stages of the game. I have played a lot of minion builds in other ARPG’s, POE for example (a thousand hours of minions probably) so I understand about scaling difficulty and I can make some easy guesses about viability of minions.
First I’ll explain my build on the server slam:
- Decompose (this feels bad btw, but it’s the best solution…)
- Bone spear, actually really good and mandatory imo
- Skeletal warrior mastery
- Grim harvest x3, mandatory for essence uptime (spamming the minion key)
- Iron maiden with enhanced, mandatory for essence uptime
- Decrepify
- Skeletal mage mastery
That gives you the basics anyway. You summon continuously which gives you essence, you double curse and bone spear while your minions fight. Of course on gear you stack minion life/damage/speed (maybe thorns as well I couldn’t test properly).
This works reasonably well, after getting some gear minions do good damage for the level on non-boss encounters. I will say that I have serious doubts this scales to end game, I sort of suspect that high tier elites will just delete your minions. The main reason it works at lower level is that bone spear can generate corpses by one tapping small mobs.
Even if all that does scale correctly (I really really doubt that), minions need a big change! The problem is that bosses just merc your minions and you don’t have a way to resurrect them at all. The corpse mechanic doesn’t work, you can’t generate them while fighting the boss, you simply can’t do it.
On the server slam it’s not an insurmountable problem, you can just Decompose and burst them down with bone spear but that is not going to work later on. If you focus your build on minions and the boss deletes your minions then your build won’t do anything. This is not hard to understand ok…
I am not sure what the fix is but this needs to be fixed on release. Necro without a viable minion build is just such a failure of imagination.
Here are some ideas, not perfect but something needs to happen:
- Minions can be summoned without corpses
- One corpse can revive all your minions
- Minions have huge damage reduction buffs against all bosses and elites (This would be great, but can you tune this properly? I have my doubts about that.)
- Minions are unkillable
- Minions that die self-res after 5 seconds
Maybe the best solution is to allow you to res all your minions from a single corps. Also why doesn’t the heal do anything? My whole build was pressing the minion key to gain essence and you can’t tell their health is going up at all…
I don’t know if anyone from Blizzard will read this but it’s obvious that minions, in their current form won’t be viable in endgame. Also I have seen comments from people who played the endgame beta, even pre-nerf they were not viable…