So my clan mates and I have all come into an issue. When ever there is a necromancer in the world state that we are in and if they are using bloodwave and that weapon that causes it to become a darkness skill. There is major lag, and I mean major. We rubber band all over the place, we can not TP to town without getting killed. So the work around we have found is opening our tab and seeing local players and there is a necromance and we have to block him or her and then TP back to town and then go back to where we were. This seems to solve the issue. But it sucks that we have to do this to be able to play. I dont like having to block players just because their build is causing major lag issues. I think that maybe it is because there are too many DOTS happening and it is causing the others around them in the same world state to lag out. I have a 1300 mb/s download speed, 70mb/s upload speed, a Ryzen 5800x 3D, 64 GB of ram 3600M/T, a RTX 4090, and the game is running off of my Samsung 4 TB NVME 4.0 drive. So i know it isnt just my system. The others in my clan have this same issue, they are all around the world from Australia , Canada and the USA. So I dont know if anyone else has noticed this issue with Necromancers
Regular blood wave also causing issues in the current season. That was 1 necro spamming waves. Id hate to be around 2 or more bloodwave necros next season if it doesnt get fixed.
Cant wait to go sever again tho!