Mythic unique resolution

with the new buff that mythics will now receive in this next patch, I already realized that it will cause problems

Buffs really are necessary, because they are useless…
The only myth that really helps anything is Tyrael Might…
Or shako, for biulds that depends CD…

each mythic you equip makes your character weaker… why? they are generic…

you lose main attribute, life, important aspects, except for some biulds that really take advantage of some myths…

The thing is that now they have buffed the health of practically all mythics, let’s do a basic check…

GF + 1800 hp with masterwork, practically 3k+ life…

That in the hands of the barbarian, who can also equip the doombringer…
doombringer with ga on life% and 3 masterwork on it = 94.5% max life

Just these 2 items are already an absurd amount of life for the barb… apart from passives, paragons, potions, it will fall into the same situation as the season before last, with the passive imposing presence.

I’ll like it, but I know it will be taken from me like passive was taken away from tempering

In short, I think the word mythical unique has to do justice to its meaning

mythic uniques need to be unique, have more rolls, significant passives, absurd stats and… ONLY ONE POSSIBLE BEING EQUIPPED

This way, there is no abuse of powers, they will be really useful and the possibilities for creating mythics more focused on classes would be possible

Today, for me, except for a few biulds, myths are only useful for mid-game, until you find that perfect or very acceptable ancestral legendary, because every time I remove a myth from my character, I feel like I’m getting much stronger.

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I concur that mythic uniques are a bit of a letdown; they definitely need a power-up and an easier drop rate so players can actually enjoy the game they shelled out cash for. On the flip side, I’m not on board with the “one mythic only” rule. Why? It’s a solo adventure, and just because Blizzard is giving it the MMO glow-up doesn’t mean it has to go full multiplayer. Most gamers won’t mingle unless there’s a virtual arm-twisting event like Helltide or a World boss bash. Let players gear up as they please—it’s not like they’re crashing anyone else’s game party. Or better yet, toss in an offline mode so they can hoard mythics to their heart’s content without any side-eye.

I agree and disagree…
you are already limited to 1 item of each type

you have a wizard and you cannot place 2 tal rashas and stack the same efect;
you cannot use 2 of the same aspects again to stack damage;
You cannot use 2 runes of the same type, for example, 2 identical ritual for different invocations

and you will say that you are equipping another mythic, not the same 2 times

and I say that the idea of ​​a mythic for me is an item with 6-9 rolls, with attributes much above the average, equivalent to 2 or more equipped items and therefore only one equipped
And this gives personality to a biuld, it’s not just about placing the most powerful item, it’s knowing how to place this item in your biuld
like I said, if you fill your character with mythcs you don’t do t4… my idea is 1 piece of equipment that will really add to your biuld and not be a cute lilac item in your inventory

and if we were to create a really powerful item, I believe it would have to be treated as a “relic” and we couldn’t have more than one.

My new years resolution is to stop throwing my cat down the stairs while laughing…

He dont deserve that.