Mythic needs rework

Mythic needs rework especially weapons. Tempered weapons are better in all aspect.

The same can be said on Unique weapons.

They need to be built defining and match or be better than cast twice and double damage on tempering.

Suggestion: Adding affix like cast twice or double damage on core skill or to that effect.

2 Likes

Why do we even have silly stats like “do double damage” in the first place? There are enough do 200% [ x ] more damage bonuses as it is.

5 Likes

they absolutely do not. Its good that they are just build enhancing, and not build defining. Else theyd be mandatory.

13 Likes

Uniques, including mythics should be powerful but also change the way a build plays by adding something interesting.

I think many uniques do this well.

3 Likes

Mythics should also have, besides being useful for plenty of builds:

  • awesome graphical appearance
  • nice glowing effects
  • unique slashing sounds
6 Likes

Agreed.
Far far too much “build defining” in this game already.
Enhance skills for effects - all good.
DPS should be coming from skills, Paragon and glyphs anyway.
But power creep is here to stay… just hope it gets reined in some.

3 Likes

One mythic per build, no GA’s on mythics.

4 Likes

Give an offensive or weapon temper to the mythic weapons, a defensive/utility one to the armor and a resource/utility one to the jewelry (no need for offensive here). Also increase the values of all affixes by 25%, have them drop at 2ga at a minimum and slash the drop rates of mythics by 66%. That way ANY mythic that drops would be BIS and the player would know that they are done with that slot. Also introduce many more mythics.

why tho? mythics are already pretty strong. Whats the reason for this idea except for further power creep?

3 Likes

Seems pretty simple…allow tempering of Mythics also. :scream_cat:

However they should have unlimited scrolls of restoration capabilites…no bricking a Mythic unique please.

Does it really matter if it is pit 150 or pit 180? It gives a pleasant feeling of EARNING more power and gives back excitement to mythics as an ultimate class item. Currently they are too close in power with regular uniques or even regular ancestral leggies in cases where the aspects are good. It also scales the b and c class builds up to the points where they are able to do pit 100-115, which brings many more builds into the viable category.

It matters a lot. because 3 months later youll (or others)ask if it really matters if its pit 180, or pit 210, and so on.
People have been doing these omg change this and make it stronger so it feels good! suggestions for almost 2 years now. Hency why d4 is as zoomy as it is by now. Its about time that people who like to play for more than 5 days per season to vehemently go against this.

Its enough with the power creep and demand for “item reworkds and moar power” already. Can we stop wasting the devs time with pointless reworks so that eventually interesting content can get added?

We already have a diablo 3. No need for another one.

also not true at all. While not every mythic finds its use this season, they are by far stronger than any legendary.

4 Likes

He’s right about mythic weapons (and melted sigil) tho, they are insta salvage. Grandfather is OK on minion necro and that’s it.

Ahavarion (?) is crap, doombringer is meh, nesekem is useless, shattered vow is useless.

And on the other hand perdition, shroud and starless are must have on most builds.

3 Likes

doombringer is actually quite important for HC =P

2 Likes

Ahavarion is fun for leveling.

1 Like

“It matters a lot. because 3 months later youll (or others)ask if it really matters if its pit 180, or pit 210, and so on.” - Yes, and? The level of challenge would remain the same with only the numbers being bigger. Then they’ll do a stat squish again and the numbers will become smaller again. The actual relation of player dmg to monster health would have not changed at all. It is an illusion but its still fun, at least to me.

As for content vs “pointless reworks” , it is a false dichotomy. Content requires much more resources and time than changing a few numbers. That said, new mythics WOULD be new content.

As for the power level of mythics lets agree to disagree. I’ll tell you this much grandfather vs regular 2hander is not an easy swap neither is Doombringer. My druid still cant change out of his tempest roar even though he has perdition and shako.

But lets not crowd the thread further and agree to disagree.

1 Like

absolutely, no feelings harmed. Ill just make sure to be rather active on the power creep threads =P

1 Like

They are mandatory for every classes end game build.

Shako + shroud stand out as two right off the top of my head.

RoA doesn’t need Shako. Only 1 mythic needed.

1 Like

Cool.

The class that still uses a mythic so your point exactly is what? That I didn’t add forum vomit with an itemized mythic to class and spec comparison chart?

GTFO.