Mythic Drop Rate "Randomizer" Fix?

For the record - I know that this is a major issue with MANY threads on the topic. Most of which I have read. The summary of this well known issue is as follows:

Volume of play and even level of play does not seem to represent Mythic find output - as the rewards system is “random” with very low %'s as per Blizzard.
This has caused some players - to not receive ANY Mythic drops since the games introduction (I received one mythic from the Goblin campaign, but never found one in play - with two characters easily handling T3 60/260 for over a year).

Blizzard support AI responses simply states it is “bad luck” and to “buck up” and “keep trying” - ignoring the ridiculous failure rate and time…etc.

My simple solution - which I am SURE someone has thought about; simply add a increased probability for each time you don’t get a mythic and/or increase the probability for a mythic find increasing that probability on a sliding scale as the time for the player not getting a mythic drop increases.

In my case - almost 2 years - since D4 was released. My probability should be quite high to receive one in order to balance the time spent trying to get one. It’s not like I am just asking for one and didn’t put in the thousands of hours of gameplay.

At this point - with the rates as low as they are for some (which is a red flag by itself - that only some have this extreme issue) - and the fact I have read so many people not being able to use the mythics they do find - it makes mythics less of a factor in the game. It also makes the game less fun and people leave. From what I am reading - many people have already left and BLizzard has these campaigns to bring people back.

I get it - mythics are supposed to be hard to find - but if players are never finding them - over thousands of hours of gameplay and mining runs - over the time the game has been out - and/or they aren’t useful once found - I think that is a gameplay problem.

And for the player - I think that is a problem that it is fair to gripe about. And as per my - I am sure not new idea - there must be solutions that can solve this mythic drop issue that still makes it challenging - but also helps bring some of the enjoyment back to the game - by addressing this.

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Nothing in that solution is random.

I have some of the worst luck with rng among those I play with, and yet I have several mythic. So how many hours have you played in two years?

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6 months ago, there was no T3 or 60/###… are you lying or just glossing over details?

not quite sure how people can still claim to not receive mythics. We get handed so many free sparks per seasons its ridiculous. especially since the went back to making the season spark reward repeatable again.

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Not a big deal.
Mythics should be rare and hard to get.
In case of really bad luck, you can always farm runes and get those mythics. When farming everything so fast and one shotting bosses is present, i see no issue with spending a bit more time to search for mythics.

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The idea was for the time factor to add probability to the random factor. The longer you don’t find one - it increases whatever the base chance is to find a mythic.
I am saddened to say I have thousands of hours.

I cannot respond to more than one person it seems.

This is videogame discussion - I am not lying over D4. My profile I am sure can prove that (the one mythic that was given not found).

I did receive a spark from the Goblin campaign. Nothing in gameplay.

Mythics should be very hard to get - just not impossible IMHO. I have farmed over hundreds of hours.

That is what doesn’t make it random. If you say I’ve spent 100 hours playing, farming specifically for mythic; how does the game know that was your intent? By adding time to probability it isn’t random; that is increasing odds vs amount of hours played.

Computer languages are well known for the probability to generate the same random number repetitive times in a row; the nature of the beast.

I get the frustration, but that is ARPG and RNG by design. Some are lucky, some are not.

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I agree with OP and in season 8, people are going to start to see what Mythic drop rate really is for solo players. They actually are significantly rarer when you take out quadrupling on boss materials. The free spark that we’ll get in season 8 is not only going a long way but feel very impactful as well.

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Understood. To answer your questions; finding loot is intrinsic to the game. I think that thousands of hours of gameplay should be rewarded, Active gameplay - meaning combat. Because “rolls” for mythic are based on boss and or creature destruction - to my understanding anyway. I think it should be challenging - and not impossible. There are SO many threads on this topic. Why would actioning this request - simply looking into options - be a bad idea?

I have only one question left…
Where are you trying to get mythics?
Strange that you’ve played many hours and didn’t manage to get mythics.

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I have been using the “normal” farming zones - Bosses mainly - hundreds of hours. I am playing solo. And I am not sure it is accurate to say it is strange that I am not finding them as there are many many threads on this topic. If you have specific advice I can follow - to improve my chances - I would very-much appreciate your feedback.

I’ve played solo for 99% of S7.

43 hours played. I’ve acquired 7 Sparks and 4 Mythics. None I wear. I can get another 9 Mythics by salvaging them and trading them in for randoms. That’s an effective drop rate of 16 Mythics.

42 hours played. That’s an effective drop rate of 1 in less than 3 hours. Your idea is bad. Another pity timer isn’t needed; that’s why we have Sparks in the first place.

I’ve only killed 4 pinnacle bosses. Duriel twice, Andy once, and Lillith once.

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I didn’t see many complaints about mythic drops.
I guess they hid between many other random unnecessarily complaints.
I farmed mine at Bosses, undercity and rune exchanging. No matter solo or not. Ofc in current s7 it is much faster in party.
I play solo most of the time and it was not so hard to get them even with not meta builds.
Sparks from lilith, seasonal quest, seasonal journey and goblin or other events.
As i said, if you feel really unlucky, just farm rare runes and exchange them to legendary runes. Once you get first mythic in a season it will start to snowball.
It would really damage the game even more if mythic item drop would be increased in any way.
It must be frustrating for you not getting mythics, but there are different ways to get them and it is not so hard.

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Mythics are too common. They don’t feel special anymore. I’ve found hundreds, at least 200 (probably over 300) since they introduced the ladder bosses.

I’ve found 3 outside of ladder bosses/undercity. Those were fun.

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Since Microsoft purchased Blizzard, I’ve noticed a very “gacha” style RNG/randomizations from masterworking to mythic drop rates. Unfortunately, there is not a built-in “failsafe” or guaranteed drops – unlike many other successful gacha style games – and it seems to be on overall system rates & not individual player rates.

I’ve played since S1 & since crafting mythics have been introduced, they seem to drop more frequently after crafting my first. Prior to this, the few mythics that dropped for me were in group play.

It is saddening to know that it’s an easy fix from Microsoft’s side:

The core formula used is:

Probability of Success = 1 - (1 - p)^n

Where:

  • p is the probability of success on a single pull (expressed as a decimal).
  • n is the number of pulls.

This formula calculates the complement of the probability of zero successes (failure in all pulls) to give the probability of at least one success.

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You have to start asking yourself with 1000s of hours why you are not getting mythics. IT has nothing to do with your supposed bad luck but how you are approaching getting mythics. Do you spend your boss materials in a rotation (this wont work in S8)? Are you spending your boss materials on the highest difficulty? Are you leaving large numbers of items on the ground (this can make items fall through floor)? Are you double checking all your drops at blacksmith before dismantle? (If you pick up quickly you can get them before the beam shows.)

No player should have 1000s of hours and no mythics. You are doing something drastically wrong.

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Unfortunately I am only able to respond to one question. So I will respond here to all. Thank-you for your support Wukong. I am a solo player - and I did receive one free spark from the Goblin campaign. The item wasn’t usable to me so I broke it down - but I apparently need a second spark to make something else.
Shivera - why is my idea bad? Because you got good mythic drops lol? Again - I am not sure why the push back - there are so many threads about this topic.
Kayn0ct - I don’t post unnecessarily - it is a forum where questions are supposed to be welcome. If my concerns is a one-of - and not any issue for the majority - I will simply drop the game or keep attempting to find other solutions. And I thank-you for your suggestion - I have not used my runes for anything. I run a Fireball Sorcerer and haven’t equipped any - although I still fully collect them. I will look up how to convert runes into sparks and take that avenue if possible.
AzureOgre - awesome and congrats.
CharmedCha0s - Thank-you for a helpful reply. I have one spark since breaking down the mythic I was able to get through the Goblin campaign. Hopefully - I can find another and craft my own. You and I are aligned with why I think the solution is quite simple. It seems we are in the minority however. Being honest - despite all of the threads on this very issue - I am glad so many here are having so much success with mythic drops. Although there appears to be a campaign to get D4 players back (like immediate Lvl 50 for up to two characters) - the difficulty of getting mythics is not one of the reasons why people are leaving it seems.
Urza - I prefer your response and thank-you! My “bad luck” was a Blizzard statement - not mine. I did not spend my boss materials in a rotation - and apparently it does not work now. I was spending my materials on the highest level I was capable. I did not leave multiple items on the ground - I will try this! I am not sure what you mean by double checking my drops at the Blacksmith?
Nyurei - I am on eternal as I took advantage of the quick build. Maybe I did something wrong but I only remember having two sparks and crafting my first and only mythic (with a S7 character). Does that mean solving all seasonal quests to get the spark?

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you get 1 spark from your first lilith kill, 1 spark from your seasonal journey, the goblin event offered one spark, the seasonal quest line offers one spark (this reward is also repeatable).

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Guess you havnt played since S1. S2 they increased the rates, s4-s5 they were free candy, s6-s7 they are still free candy but a little less common.

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The low percentage comment was from Blizzards response to me. I played all of S7…And I am glad that was your experience Lazyloaf. Obviously - I am missing something to have not gotten any drops. I am on eternal now with a Fireball Sorcerer.