• Wolves - Single Target attack 220% dmg between two wolves. Provide fortify overtime. Creates two more bodies that tank some dmg.
• Ravens - Multi Target Large circle AoE attack 220% dmg. Provides passive Crit% and active Vulnerability.
• Earth Shield - Provides Unstoppable, Massive Fortify, plus temporary Shield for stopping big dmg bursts.
• Blood Howl - Provides minor 20% Heal and Attack Speed boost on a reduced CD. Speed helps Storm Strike accrue more spirit, Immobilize enemies more frequently, and quicken spell casts.
• Storm Strike - Immobilizes enemies and sets up Landslide.
• Landslide - Major throughput Dmg when interwoven with Storm Strike and things are immobilized.
- Staying in combat is essential to keep Fortify intact and not degrade.
- This build works off Immobilization, Vulnerable, and Fortify in order to do high damage.
- Do not have an “ultimate ability” or “wrath ability.”
- Oscillate back and forth between Storm Strike and Landslide in order to do high damage with core abilities. Use Storm Strike twice and Landslide once. One shouldn’t have to take spirit regen increasers because spirit will rarely ever reach absolute zero.
- Use Blood Howl to heal, increase attack speed, and replenish spirit to full through Storm Strike.
- Earth Shield provides the foundation of Fortify and used on CD to maintain Fortify or employ Unstoppable to get out of tight spots.
- Fortify increases Landslide damage through talents.
- Ravens is one’s main source of AoE damage also used to make large numbers of mobs Vulnerable. Critical Strikes will reduce CD.
- Wolves simply exist. They provide a little increase to Fortify production, but moreso just act as two more heath pools that distract mobs, take damage, open up travel lanes in fights with high numbers of mobs, and provide an average active nuke to a single target. Critical Strikes will reduce CD.
- Finally, Landslide is the bread and butter spell that does most of the throughput damage in a fight.
Stats on armor: Resistance >= Armor > Damage
Talents:
- Storm Strike 1/5
Enhanced + Fierce Storm Strike - Landslide 5/5
Enhanced + Primal/Raging Landslide - Earthen Bulwark 1/5
Enhanced + Preserving Earthen Bulwark - Blood Howl 1/5
Enhanced + Preserving Blood Howl - Ancestral Fortitude 3/3
Vigilance 3/3 - Wolves 1/5
Enhanced + Ferocious Wolf Pack - Ravens 5/5
Enhanced + Ferocious Ravens - Call of the Wild 3/3
- Crushing Earth 3/3
Stone Guard 3/3
Safe Guard 1/3 - Defiance 3/3
Natural Disaster 3/3
Resonance 3/3 - Defensive Posture 3/3
Nature’s Resolve 3/3 - Nature’s Fury 1/1
Spirit Boons:
Wariness
Swooping Attacks
Scythe Talons
Overload
Packleader
Again this is just my build so far. Feel free to critique it.