Movement key binding bug

Any button that is assigned to any melee attack will move my character even when not clicking on a monster. Not really sure if this is a bug or intended but it needs to be fixed/changed. In the Controls menu for mouse and keyboard I have the “Combine Move/Interact/Basic skill slot” Disabled. I have the keybinding for “Move & Interact” set to my left mouse button. This should be the ONLY button that moves my character.

If this is how you intend for this to work please change it. It can cause strange things to happen such as moving behind a monster and then attacking even though you were already in range to hit the monster. This is a bit difficult to replicate but has happened to me several times. Holding down shift works but is annoying to do every single time you attack.

Please add something like “Atttack without Moving” as an option in the controls. I never want to move when I attack. Give us the option to enable/disable this. Not having to hold down shift for every single attack is a huge QoL improvement.